Searched defs:targetRotation (Results 1 – 7 of 7) sorted by relevance
61 var targetRotation = ROTATION_NONE in testGetBoundingRectForPrivacyChipForRotation_noCutout() variable135 var targetRotation = ROTATION_NONE in testCalculateInsetsForRotationWithRotatedResources_topLeftCutout() variable227 var targetRotation = ROTATION_NONE in testCalculateInsetsForRotationWithRotatedResources_nonCornerCutout() variable309 var targetRotation = ROTATION_NONE in testCalculateInsetsForRotationWithRotatedResources_noCutout() variable389 var targetRotation = ROTATION_NONE in testMinLeftRight_accountsForDisplayCutout() variable
28 void continueRotateDisplay(int targetRotation, in WindowContainerTransaction t); in continueRotateDisplay()
159 final int targetRotation = (originalRotation + 1) % 4; in testFinishFixedRotationTransform() local
186 public void rotateTo(Resources res, @Surface.Rotation int targetRotation) { in rotateTo()
582 private void continueRotation(int targetRotation, WindowContainerTransaction t) { in continueRotation()
2115 final int targetRotation = rotation != ROTATION_UNDEFINED in isSnapshotCompatible() local
1264 int targetRotation) { in RestartingPreDrawListener()