Searched defs:targetUniform (Results 1 – 2 of 2) sorted by relevance
1798 for (const D3DUniform *targetUniform : uniformArray) in applyUniforms() local1844 void Renderer9::applyUniformnfv(const D3DUniform *targetUniform, const GLfloat *v) in applyUniformnfv()1861 void Renderer9::applyUniformniv(const D3DUniform *targetUniform, const GLint *v) in applyUniformniv()1877 void Renderer9::applyUniformnbv(const D3DUniform *targetUniform, const GLint *v) in applyUniformnbv()
2636 D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; in setUniformImpl() local2672 D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; in setUniformInternal() local2704 D3DUniform *targetUniform = getD3DUniformFromLocation(location); in setUniformMatrixfvInternal() local3229 const D3DUniform *targetUniform = getD3DUniformFromLocation(location); in getUniformInternal() local