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Searched defs:tc_body (Results 1 – 15 of 15) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProperties.hpp100 const char* tc_body; member
DesextcTessellationShaderTessellation.cpp550 std::string tc_body = getTCCode(); in initRun() local
889 static const char* tc_body = in getTCCode() local
1156 std::string tc_body = getTCCode(n_patch_vertices); in initRun() local
1900 std::string tc_body = getTCCode(n_patch_vertices); in initTestDescriptor() local
DesextcTessellationShaderProgramInterfaces.cpp189 const char* tc_body = "\n" in initTest() local
DesextcTessellationShaderXFB.cpp361 const char* tc_body = "${VERSION}\n" in initTest() local
DesextcTessellationShaderVertexOrdering.cpp210 std::string tc_body = in initTest() local
DesextcTessellationShaderTriangles.cpp202 const char* tc_body = "${VERSION}\n" in initTest() local
DesextcTessellationShaderTCTE.cpp1309 const char* tc_body = "${VERSION}\n" in initTest() local
3359 const char* tc_body = "${VERSION}\n" in initTestDescriptor() local
3940 const char* tc_body = "${VERSION}\n" in initTestDescriptor() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp831 …ils::buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, in buildProgram()
7038 std::string tc_body = getTessellationControlShaderBody(n_id); in initTest() local
8216 const std::string tc_body = getShaderBody(Utils::SHADER_STAGE_TESSELLATION_CONTROL, n_id); in initTest() local
9247 std::string tc_body = getTessellationControlShaderBody(); in initTest() local
10396 const std::string tc_body = getTessellationControlShaderBody(referencing_stage); in executeTestCase() local
11360 …std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELL… in executeIteration() local
11743 …std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELL… in executeIteration() local
12418 …std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELL… in executeIteration() local
Dgl3cCommonBugsTests.cpp2571 std::string tc_body; in runPipelineObjectValidationTestMode() local
2761 std::string tc_body; in runSeparateShaderTestMode() local
Dgl3cCullDistanceTests.cpp70 const glw::GLchar* gs_body, const glw::GLchar* tc_body, in buildProgram()
772 std::string tc_body = tc_body_template; in iterate() local
Dgl4cShaderSubroutineTests.hpp1355 std::string tc_body; member
Dgl4cPipelineStatisticsQueryTests.cpp1701 const char* gs_body, const char* tc_body, in buildProgram()
Dgl4cTextureViewTests.cpp5138 const char* tc_body = "#version 400\n" in initIterationSpecificProgramObject() local
Dgl4cGPUShaderFP64Tests.cpp6208 const char* tc_body = "#version 400\n" in initProgramObjects() local
8891 std::string tc_body = getTessellationControlShaderBody(variables); in buildTestProgram() local
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp1276 std::string tc_body = specializeShader(1, &functional_tc_code); in setUpFunctionalTestObjects() local