/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProperties.hpp | 100 const char* tc_body; member
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D | esextcTessellationShaderTessellation.cpp | 550 std::string tc_body = getTCCode(); in initRun() local 889 static const char* tc_body = in getTCCode() local 1156 std::string tc_body = getTCCode(n_patch_vertices); in initRun() local 1900 std::string tc_body = getTCCode(n_patch_vertices); in initTestDescriptor() local
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D | esextcTessellationShaderProgramInterfaces.cpp | 189 const char* tc_body = "\n" in initTest() local
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D | esextcTessellationShaderXFB.cpp | 361 const char* tc_body = "${VERSION}\n" in initTest() local
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D | esextcTessellationShaderVertexOrdering.cpp | 210 std::string tc_body = in initTest() local
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D | esextcTessellationShaderTriangles.cpp | 202 const char* tc_body = "${VERSION}\n" in initTest() local
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D | esextcTessellationShaderTCTE.cpp | 1309 const char* tc_body = "${VERSION}\n" in initTest() local 3359 const char* tc_body = "${VERSION}\n" in initTestDescriptor() local 3940 const char* tc_body = "${VERSION}\n" in initTestDescriptor() local
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 831 …ils::buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, in buildProgram() 7038 std::string tc_body = getTessellationControlShaderBody(n_id); in initTest() local 8216 const std::string tc_body = getShaderBody(Utils::SHADER_STAGE_TESSELLATION_CONTROL, n_id); in initTest() local 9247 std::string tc_body = getTessellationControlShaderBody(); in initTest() local 10396 const std::string tc_body = getTessellationControlShaderBody(referencing_stage); in executeTestCase() local 11360 …std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELL… in executeIteration() local 11743 …std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELL… in executeIteration() local 12418 …std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELL… in executeIteration() local
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D | gl3cCommonBugsTests.cpp | 2571 std::string tc_body; in runPipelineObjectValidationTestMode() local 2761 std::string tc_body; in runSeparateShaderTestMode() local
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D | gl3cCullDistanceTests.cpp | 70 const glw::GLchar* gs_body, const glw::GLchar* tc_body, in buildProgram() 772 std::string tc_body = tc_body_template; in iterate() local
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D | gl4cShaderSubroutineTests.hpp | 1355 std::string tc_body; member
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D | gl4cPipelineStatisticsQueryTests.cpp | 1701 const char* gs_body, const char* tc_body, in buildProgram()
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D | gl4cTextureViewTests.cpp | 5138 const char* tc_body = "#version 400\n" in initIterationSpecificProgramObject() local
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D | gl4cGPUShaderFP64Tests.cpp | 6208 const char* tc_body = "#version 400\n" in initProgramObjects() local 8891 std::string tc_body = getTessellationControlShaderBody(variables); in buildTestProgram() local
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/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
D | esextcDrawElementsBaseVertexTests.cpp | 1276 std::string tc_body = specializeShader(1, &functional_tc_code); in setUpFunctionalTestObjects() local
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