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Searched defs:tes (Results 1 – 25 of 44) sorted by relevance

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/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_ts.c86 struct svga_tes_variant *tes = svga_tes_variant(svga->state.hw_draw.tes); in make_tcs_key() local
191 struct svga_tes_shader *tes, in compile_tes()
218 struct svga_tes_shader *tes = svga->curr.tes; in make_tes_key() local
331 struct svga_tes_shader *tes = svga->curr.tes; in emit_hw_tes() local
Dsvga_pipe_ts.c139 struct svga_tes_shader *tes; in svga_create_tes_state() local
165 struct svga_tes_shader *tes = (struct svga_tes_shader *) shader; in svga_bind_tes_state() local
180 struct svga_tes_shader *tes = (struct svga_tes_shader *) shader; in svga_delete_tes_state() local
Dsvga_state_tgsi_transform.c422 struct svga_tes_shader *tes = svga->curr.tes; /* currently bound tes */ in update_tgsi_transform() local
Dsvga_context.h285 struct svga_tes_shader *tes; member
396 struct svga_shader_variant *tes; member
557 unsigned tes:1; member
662 struct svga_tes_shader *tes; member
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_tess.c146 llvmpipe_bind_tes_state(struct pipe_context *pipe, void *tes) in llvmpipe_bind_tes_state()
160 llvmpipe_delete_tes_state(struct pipe_context *pipe, void *tes) in llvmpipe_delete_tes_state()
Dlp_context.h71 const struct lp_tess_eval_shader *tes; member
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_tcs.c244 const struct gl_linked_shader *tes = in brw_tcs_populate_default_key() local
281 const struct gl_linked_shader *tes = in brw_tcs_precompile() local
Dbrw_link.cpp51 struct gl_linked_shader *tes = sh_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; in brw_shader_precompile() local
Dbrw_wm_surface_state.c1230 struct gl_program *tes = brw->programs[MESA_SHADER_TESS_EVAL]; in brw_update_texture_surfaces() local
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderWinding.cpp100 const char* tes("${VERSION}\n" in init() local
/external/mesa3d/src/mesa/main/
Dstate.c100 struct gl_program *tes = in _mesa_update_allow_draw_out_of_order() local
Ddraw_validate.c433 struct gl_program *tes = in _mesa_valid_prim_mode() local
552 struct gl_program *tes = in _mesa_valid_prim_mode() local
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_fetch_shade_pipeline_llvm.c217 struct draw_tess_eval_shader *tes = draw->tes.tess_eval_shader; in llvm_middle_end_prepare_tes() local
299 struct draw_tess_eval_shader *tes = draw->tes.tess_eval_shader; in llvm_middle_end_prepare() local
Ddraw_prim_assembler.c62 const struct draw_tess_eval_shader *tes = draw->tes.tess_eval_shader; in needs_primid() local
Ddraw_tess.c527 struct draw_tess_eval_shader *tes; in draw_create_tess_eval_shader() local
/external/angle/src/tests/test_utils/
Dgl_raii.h256 #define ANGLE_GL_PROGRAM_WITH_TESS(name, vertex, tcs, tes, fragment) \ argument
/external/deqp/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.cpp7095 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local
7242 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local
7284 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL); in test() local
7810 const std::string& tes = in test() local
8273 static const GLchar* tes = "#version 430 core\n" in test() local
8953 static const GLchar* tes = "#version 430 core\n" in test() local
9328 static const GLchar* tes = "#version 430 core\n" in test() local
9795 static const GLchar* tes = "#version 430 core\n" in test() local
10286 static const GLchar* tes = "#version 430 core\n" in test() local
10950 static const GLchar* tes = "#version 430 core\n" in test() local
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Dgl4cShaderImageSizeTests.cpp650 std::string tes = GenShader<T>(stage, ms_and_1d, subroutine); in Run() local
/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.cpp505 const struct pipe_shader_state *tes) in swr_create_tes_state()
517 swr_bind_tes_state(struct pipe_context *pipe, void *tes) in swr_bind_tes_state()
536 swr_delete_tes_state(struct pipe_context *pipe, void *tes) in swr_delete_tes_state()
/external/angle/util/
Dshader_utils.cpp56 GLuint tes = 0; in CompileProgramInternal() local
/external/mesa3d/src/gallium/drivers/iris/
Diris_program.c1263 const struct shader_info *tes = in get_unified_tess_slots() local
1882 struct iris_uncompiled_shader *tes = in iris_update_compiled_shaders() local
1906 const struct iris_compiled_shader *tes = in iris_update_compiled_shaders() local
/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h152 } tes; member
/external/mesa3d/src/amd/vulkan/
Dradv_pipeline.c1472 struct radv_shader_variant *tes = pipeline->shaders[MESA_SHADER_TESS_EVAL]; in radv_pipeline_init_input_assembly_state() local
1920 nir_shader *tes = nir[MESA_SHADER_TESS_EVAL]; in radv_get_num_input_vertices() local
4479 struct radv_shader_variant *tes, *tcs; in radv_pipeline_generate_tess_shaders() local
4509 struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL); in radv_pipeline_generate_tess_state() local
Dradv_shader.h117 struct radv_tes_variant_key tes; member
304 } tes; member
/external/vulkan-validation-layers/tests/
Dvklayertests_pipeline_shader.cpp3514 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local
3558 VkShaderObj tes(m_device, tesSource, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local
3908 …VkShaderObj tes(m_device, bindStateTeshaderText, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this… in TEST_F() local
4011 …VkShaderObj tes(m_device, tesSourceStr.c_str(), VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, this); in TEST_F() local

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