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Searched defs:tex_type (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_format_table.h37 uint8_t tex_type; member
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureGatherTests.cpp374 GLenum tex_type = GL_FLOAT; in CreateTexture2DRgb() local
411 GLenum tex_type = GL_FLOAT; in CreateTexture2DRg() local
449 GLenum tex_type = GL_FLOAT; in CreateTexture2DR() local
484 GLenum tex_type = Type().find('u') != std::string::npos ? GL_UNSIGNED_INT : GL_INT; in CreateTexture2DInt() local
515 GLenum tex_type = Type().find('u') != std::string::npos ? GL_UNSIGNED_INT : GL_INT; in CreateTexture2DArrayInt() local
584 GLenum tex_type = Type().find('u') != std::string::npos ? GL_UNSIGNED_INT : GL_INT; in CreateTextureCubeInt() local
678 GLenum tex_type = GL_UNSIGNED_BYTE; in CreateTextureSRGB() local
714 GLenum tex_type = InternalFormat() == GL_SRGB8_ALPHA8 ? GL_UNSIGNED_BYTE : GL_FLOAT; in CreateTexture2D() local
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_texture.c197 tex_type(unsigned target) in tex_type() function
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_formats.c52 uint8_t tex_type; member
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi_private.h143 glsl_base_type tex_type:6; variable
Dst_manager.c698 enum st_texture_type tex_type, in st_context_teximage()
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_texture.c191 tex_type(unsigned target) in tex_type() function
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_copy.c3344 enum glsl_base_type tex_type, in build_nir_tex_op_read()
3380 enum glsl_base_type tex_type, in build_nir_tex_op_ms_fetch_sample()
3409 enum glsl_base_type tex_type, in build_nir_tex_op_ms_resolve()
3447 enum glsl_base_type tex_type) in build_nir_tex_op_ms_read()
3467 enum glsl_base_type tex_type, in build_nir_tex_op()
Dv3dv_private.h361 uint8_t tex_type; member
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureGatherTests.cpp441 GLenum tex_type = GL_FLOAT; in CreateTexture2DRgb() local
474 GLenum tex_type = GL_FLOAT; in CreateTexture2DRg() local
507 GLenum tex_type = GL_FLOAT; in CreateTexture2DR() local
Dgl4cEnhancedLayoutsTests.cpp3262 void Texture::Init(TYPES tex_type, GLuint width, GLuint height, GLuint depth, GLenum internal_forma… in Init()
3343 void Texture::Bind(const Functions& gl, GLuint id, TYPES tex_type) in Bind()
3378 void Texture::Get(const Functions& gl, TYPES tex_type, GLenum format, GLenum type, GLvoid* out_data) in Get()
3432 void Texture::Storage(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint dept… in Storage()
3485 void Texture::Update(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint depth… in Update()
/external/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi.c1922 enum tgsi_return_type tex_type; in ntt_emit_texture() local