/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_format_table.h | 37 uint8_t tex_type; member
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureGatherTests.cpp | 374 GLenum tex_type = GL_FLOAT; in CreateTexture2DRgb() local 411 GLenum tex_type = GL_FLOAT; in CreateTexture2DRg() local 449 GLenum tex_type = GL_FLOAT; in CreateTexture2DR() local 484 GLenum tex_type = Type().find('u') != std::string::npos ? GL_UNSIGNED_INT : GL_INT; in CreateTexture2DInt() local 515 GLenum tex_type = Type().find('u') != std::string::npos ? GL_UNSIGNED_INT : GL_INT; in CreateTexture2DArrayInt() local 584 GLenum tex_type = Type().find('u') != std::string::npos ? GL_UNSIGNED_INT : GL_INT; in CreateTextureCubeInt() local 678 GLenum tex_type = GL_UNSIGNED_BYTE; in CreateTextureSRGB() local 714 GLenum tex_type = InternalFormat() == GL_SRGB8_ALPHA8 ? GL_UNSIGNED_BYTE : GL_FLOAT; in CreateTexture2D() local
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/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_texture.c | 197 tex_type(unsigned target) in tex_type() function
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_formats.c | 52 uint8_t tex_type; member
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi_private.h | 143 glsl_base_type tex_type:6; variable
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D | st_manager.c | 698 enum st_texture_type tex_type, in st_context_teximage()
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_texture.c | 191 tex_type(unsigned target) in tex_type() function
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_copy.c | 3344 enum glsl_base_type tex_type, in build_nir_tex_op_read() 3380 enum glsl_base_type tex_type, in build_nir_tex_op_ms_fetch_sample() 3409 enum glsl_base_type tex_type, in build_nir_tex_op_ms_resolve() 3447 enum glsl_base_type tex_type) in build_nir_tex_op_ms_read() 3467 enum glsl_base_type tex_type, in build_nir_tex_op()
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D | v3dv_private.h | 361 uint8_t tex_type; member
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureGatherTests.cpp | 441 GLenum tex_type = GL_FLOAT; in CreateTexture2DRgb() local 474 GLenum tex_type = GL_FLOAT; in CreateTexture2DRg() local 507 GLenum tex_type = GL_FLOAT; in CreateTexture2DR() local
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D | gl4cEnhancedLayoutsTests.cpp | 3262 void Texture::Init(TYPES tex_type, GLuint width, GLuint height, GLuint depth, GLenum internal_forma… in Init() 3343 void Texture::Bind(const Functions& gl, GLuint id, TYPES tex_type) in Bind() 3378 void Texture::Get(const Functions& gl, TYPES tex_type, GLenum format, GLenum type, GLvoid* out_data) in Get() 3432 void Texture::Storage(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint dept… in Storage() 3485 void Texture::Update(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint depth… in Update()
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/external/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 1922 enum tgsi_return_type tex_type; in ntt_emit_texture() local
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