/external/mesa3d/src/mesa/main/ |
D | texcompress_s3tc.c | 265 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_rgb_dxt1() 277 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_rgba_dxt1() 289 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_rgba_dxt3() 301 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_rgba_dxt5() 314 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_srgb_dxt1() 326 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_srgba_dxt1() 338 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_srgba_dxt3() 350 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_srgba_dxt5()
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D | texcompress_bptc.c | 40 GLfloat *texel, in fetch_bptc_rgb_float() 53 GLfloat *texel) in fetch_bptc_rgb_signed_float() 61 GLfloat *texel) in fetch_bptc_rgb_unsigned_float() 69 GLubyte *texel) in fetch_bptc_rgba_unorm_bytes() 81 GLfloat *texel) in fetch_bptc_rgba_unorm() 96 GLfloat *texel) in fetch_bptc_srgb_alpha_unorm()
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D | texcompress_rgtc.c | 316 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_red_rgtc1() 328 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_l_latc1() 340 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_signed_red_rgtc1() 353 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_signed_l_latc1() 366 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_rg_rgtc2() 383 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_la_latc2() 401 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_signed_rg_rgtc2() 419 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_signed_la_latc2()
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D | texcompress_s3tc_tmp.h | 57 GLint i, GLint j, GLuint dxt_type, GLvoid *texel ) { in dxt135_decode_imageblock() 112 GLint i, GLint j, GLvoid *texel) in fetch_2d_texel_rgb_dxt1() 124 GLint i, GLint j, GLvoid *texel) in fetch_2d_texel_rgba_dxt1() 135 GLint i, GLint j, GLvoid *texel) { in fetch_2d_texel_rgba_dxt3() 149 GLint i, GLint j, GLvoid *texel) { in fetch_2d_texel_rgba_dxt5()
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D | texcompress_fxt1.c | 738 GLint texel; in fxt1_quantize_ALPHA1() local 758 GLint texel; in fxt1_quantize_ALPHA1() local 845 GLint texel = n_vect + 1; /* transparent black */ in fxt1_quantize_HI() local 941 GLint texel = n_vect + 1; /* transparent black */ in fxt1_quantize_MIXED1() local 975 GLint texel = n_vect + 1; /* transparent black */ in fxt1_quantize_MIXED1() local 1104 GLint texel; in fxt1_quantize_MIXED0() local 1137 GLint texel; in fxt1_quantize_MIXED0() local 1634 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_rgb_fxt1() 1647 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_rgba_fxt1()
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D | texcompress_etc.c | 1272 GLfloat *texel) in fetch_etc1_rgb8() 1292 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_etc2_rgb8() 1313 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_etc2_srgb8() 1334 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_etc2_rgba8_eac() 1353 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_etc2_srgb8_alpha8_eac() 1372 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_etc2_r11_eac() 1391 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_etc2_rg11_eac() 1415 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_etc2_signed_r11_eac() 1434 GLint rowStride, GLint i, GLint j, GLfloat *texel) in fetch_etc2_signed_rg11_eac() 1459 GLfloat *texel) in fetch_etc2_rgb8_punchthrough_alpha1() [all …]
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D | texcompress_bptc_tmp.h | 449 int texel) in is_anchor() 471 int texel) in count_anchors_before_texel() 537 int texel) in fetch_rgba_unorm_from_block() 728 int texel; in decompress_rgba_unorm_block() local 964 int texel, in fetch_rgb_float_from_block() 1105 int texel; in decompress_rgb_float_block() local
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D | texobj.c | 959 GLubyte texel[24]; in _mesa_get_fallback_texture() local
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor_gfx.c | 204 create_frag_shader_csc(struct ureg_program *shader, struct ureg_dst texel, in create_frag_shader_csc() 241 create_frag_shader_yuv(struct ureg_program *shader, struct ureg_dst texel) in create_frag_shader_yuv() 268 struct ureg_dst texel; in create_frag_shader_video_buffer() local 291 struct ureg_dst texel, fragment; in create_frag_shader_weave_rgb() local 314 struct ureg_dst texel, fragment; in create_frag_shader_deint_yuv() local 350 struct ureg_dst texel; in create_frag_shader_palette() local 406 struct ureg_dst texel, fragment; in create_frag_shader_rgba() local 438 struct ureg_dst texel, fragment; in create_frag_shader_rgb_yuv() local
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/external/mesa3d/src/mesa/swrast/ |
D | s_texfetch.c | 70 GLint i, GLint j, GLint k, GLfloat *texel) in fetch_compressed() 93 GLint i, GLint j, GLint k, GLfloat *texel ) in fetch_null_texelf()
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D | s_texfilter.c | 1441 GLubyte *texel = (GLubyte *) swImg->ImageSlices[0] + 3 * pos; in opt_sample_rgb_2d() local 1486 const GLuint texel = *((GLuint *) swImg->ImageSlices[0] + pos); in opt_sample_rgba_2d() local
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/external/deqp-deps/amber/src/ |
D | verifier.cc | 211 std::vector<double> GetActualValuesFromTexel(const uint8_t* texel, in GetActualValuesFromTexel() 283 void ScaleTexelValuesIfNeeded(std::vector<double>* texel, const Format* fmt) { in ScaleTexelValuesIfNeeded() 314 bool IsTexelEqualToExpected(const std::vector<double>& texel, in IsTexelEqualToExpected() 365 std::vector<double> GetTexelInRGBA(const std::vector<double>& texel, in GetTexelInRGBA()
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/external/swiftshader/third_party/astc-encoder/Source/ |
D | astc_block_sizes2.cpp | 255 int texel = y * xdim + x; in initialize_decimation_table_2d() local 341 int texel = (z * ydim + y) * xdim + x; in initialize_decimation_table_3d() local
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/external/swiftshader/third_party/marl/examples/ |
D | fractal.cpp | 124 auto& texel = texels[x + y * width]; in writeBMP() local
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample.h | 117 LLVMValueRef *texel; member 491 LLVMValueRef *texel) in apply_sampler_swizzle()
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D | lp_bld_tgsi_soa.c | 2064 LLVMValueRef *texel, in emit_tex() 2279 LLVMValueRef *texel) in emit_sample() 2458 LLVMValueRef *texel, in emit_fetch_texels()
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D | lp_bld_nir.c | 1840 LLVMValueRef texel[NIR_MAX_VEC_COMPONENTS]; in visit_tex() local
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D | lp_bld_nir_soa.c | 1394 LLVMValueRef texel[4], orig_offset; in emit_tex() local
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D | lp_bld_sample_soa.c | 831 LLVMValueRef texel) in lp_build_sample_comparefunc()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureFilterMinmaxTests.cpp | 492 for (size_t texel = 0; texel < textureData.size(); ++texel) in calcPixelSumValue() local
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D | gl4cTextureBarrierTests.cpp | 341 GLuint& texel(GLuint* image, GLuint x, GLuint y) in texel() function in gl4cts::TextureBarrierBasicOutline
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/external/angle/src/tests/gl_tests/ |
D | CopyTexImageTest.cpp | 867 for (auto &texel : texture) in fillTexture() local
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/external/swiftshader/src/Pipeline/ |
D | SpirvShaderImage.cpp | 1045 auto texel = Operand(this, state, insn.word(3)); in EmitImageWrite() local
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/external/deqp-deps/glslang/SPIRV/ |
D | GlslangToSpv.cpp | 5085 spv::IdImmediate texel = { true, *(opIt + 1) }; in createImageTextureFunctionCall() local 5088 spv::IdImmediate texel = { true, *opIt }; in createImageTextureFunctionCall() local
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/external/angle/third_party/vulkan-deps/glslang/src/SPIRV/ |
D | GlslangToSpv.cpp | 5421 spv::IdImmediate texel = { true, *(opIt + 1) }; in createImageTextureFunctionCall() local 5424 spv::IdImmediate texel = { true, *opIt }; in createImageTextureFunctionCall() local
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