Searched defs:textureCaps (Results 1 – 10 of 10) sorted by relevance
157 static bool GetFormatSupportBase(const TextureCapsMap &textureCaps, in GetFormatSupportBase()200 static bool GetFormatSupport(const TextureCapsMap &textureCaps, in GetFormatSupport()214 static bool DeterminePackedDepthStencilSupport(const TextureCapsMap &textureCaps) in DeterminePackedDepthStencilSupport()224 static bool DetermineReadDepthSupport(const TextureCapsMap &textureCaps) in DetermineReadDepthSupport()234 static bool DetermineReadStencilSupport(const TextureCapsMap &textureCaps) in DetermineReadStencilSupport()244 static bool DetermineDepthBufferFloat2Support(const TextureCapsMap &textureCaps) in DetermineDepthBufferFloat2Support()255 static bool DetermineRGB8AndRGBA8TextureSupport(const TextureCapsMap &textureCaps) in DetermineRGB8AndRGBA8TextureSupport()266 static bool DetermineBGRA8TextureSupport(const TextureCapsMap &textureCaps) in DetermineBGRA8TextureSupport()276 static bool DetermineBGRAReadFormatSupport(const TextureCapsMap &textureCaps) in DetermineBGRAReadFormatSupport()288 static bool DetermineColorBufferHalfFloatSupport(const TextureCapsMap &textureCaps) in DetermineColorBufferHalfFloatSupport()[all …]
69 const gl::TextureCaps &textureCaps = renderer->getNativeTextureCaps().get(internalFormat); in TEST_P() local
45 const auto &textureCaps = renderer->getNativeTextureCaps(); in TEST_P() local
422 gl::TextureCaps textureCaps; in GenerateTextureFormatCaps() local503 gl::TextureCaps textureCaps = GenerateTextureFormatCaps(internalFormat, d3d9, deviceType, in GenerateCaps() local
2534 const gl::TextureCaps &textureCaps = getNativeTextureCaps().get(format); in createRenderTarget() local
278 gl::TextureCaps textureCaps; in GenerateTextureFormatCaps() local485 gl::TextureCaps textureCaps = in GenerateCaps() local
238 gl::TextureCaps textureCaps; in initialize() local
89 gl::TextureCaps textureCaps; in GenerateTextureFormatCaps() local1388 gl::TextureCaps textureCaps = GenerateTextureFormatCaps( in GenerateCaps() local
3645 const gl::TextureCaps &textureCaps = in ensureTextureExists() local3852 const gl::TextureCaps &textureCaps = in ensureTextureExists() local
2740 const gl::TextureCaps &textureCaps = getNativeTextureCaps().get(format); in createRenderTarget() local