Searched defs:textureCount (Results 1 – 7 of 7) sorted by relevance
97 int textureCount = fTileRows * fTileCols; in initializeTextures() local120 int textureCount = fTileRows * fTileCols; in onDrawContent() local
112 size_t textureCount = mTextures.size(); in drawBenchmark() local195 size_t textureCount = mTextures.size(); in drawBenchmark() local
50 GLsizei textureCount = static_cast<GLsizei>(mNonMultiviewFBO.size()); in testTearDown() local56 GLsizei textureCount = static_cast<GLsizei>(mColorTex.size()); in testTearDown() local89 GLsizei textureCount = static_cast<GLsizei>(mColorTex.size()); in initializeFBOs() local
13 private static int textureCount = 0; field in ShadowGLES20
225 int textureCount; in PromiseImageCreator() local
330 int textureCount = yuvaInfo.numPlanes(); in CreatePromiseImages() local
299 int textureCount = builder.fUniformHandler.fSamplers.count(); in Build() local