Searched defs:textureHandle (Results 1 – 2 of 2) sorted by relevance
299 void GLTestAtlasTextRenderer::deleteTexture(void* textureHandle) { in deleteTexture()310 void GLTestAtlasTextRenderer::setTextureData(void* textureHandle, const void* data, int x, int y, in setTextureData()334 void GLTestAtlasTextRenderer::drawSDFGlyphs(void* targetHandle, void* textureHandle, in drawSDFGlyphs()
103 private int textureHandle; field in ProjectionRenderer