/external/deqp/modules/gles3/functional/ |
D | es3fFboStateQueryTests.cpp | 237 GLuint textureID = 0; in test() local 293 GLuint textureID = 0; in test() local 329 GLuint textureID = 0; in test() local 376 GLuint textureID = 0; in test() local 392 GLuint textureID = 0; in test() local 539 GLuint textureID = 0; in test() local 745 GLuint textureID = 0; in testColorAttachment() local 767 GLuint textureID = 0; in testDepthAttachment() local 853 GLuint textureID = 0; in test() local 956 GLuint textureID = 0; in testColorAttachment() local [all …]
|
/external/deqp/modules/gles2/functional/ |
D | es2fFboStateQueryTests.cpp | 89 GLuint textureID = 0; in test() local 145 GLuint textureID = 0; in test() local 182 GLuint textureID = 0; in test() local
|
/external/skia/src/gpu/gl/ |
D | GrGLTexture.h | 44 GrGLuint textureID() const { return fID; } in textureID() function
|
D | GrGLGpu.cpp | 2613 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local 2813 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit()
|
/external/skqp/src/gpu/gl/ |
D | GrGLTexture.h | 106 GrGLuint textureID() const { return fID; } in textureID() function
|
D | GrGLCreateNullInterface.cpp | 431 GrGLuint textureID, GrGLint level) override { in framebufferTexture2D()
|
D | GrGLGpu.cpp | 2957 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local
|
/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | DXGISwapChainWindowSurfaceWGL.cpp | 189 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
|
D | D3DTextureSurfaceWGL.cpp | 414 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
|
/external/angle/src/libANGLE/renderer/gl/cgl/ |
D | IOSurfaceSurfaceCGL.cpp | 162 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
|
/external/skqp/src/utils/ |
D | SkCanvasStateUtils.cpp | 73 int32_t textureID; member
|
/external/skia/src/utils/ |
D | SkCanvasStateUtils.cpp | 74 int32_t textureID; member
|
/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 1617 GLuint textureID = 0; in test() local 1641 GLuint textureID = 0; in test() local 1686 GLuint textureID = 0; in test() local 1740 GLuint textureID = 0; in test() local
|
/external/deqp/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 259 GLuint textureID = 0; in drawTestPattern() local
|
/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 267 GLuint textureID = 0; in drawTestPattern() local
|
/external/angle/src/libANGLE/capture/ |
D | FrameCapture.cpp | 3004 gl::TextureID textureID = bindings[bindingIndex].id(); in CaptureMidExecutionSetup() local
|