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Searched defs:textureID (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp237 GLuint textureID = 0; in test() local
293 GLuint textureID = 0; in test() local
329 GLuint textureID = 0; in test() local
376 GLuint textureID = 0; in test() local
392 GLuint textureID = 0; in test() local
539 GLuint textureID = 0; in test() local
745 GLuint textureID = 0; in testColorAttachment() local
767 GLuint textureID = 0; in testDepthAttachment() local
853 GLuint textureID = 0; in test() local
956 GLuint textureID = 0; in testColorAttachment() local
[all …]
/external/deqp/modules/gles2/functional/
Des2fFboStateQueryTests.cpp89 GLuint textureID = 0; in test() local
145 GLuint textureID = 0; in test() local
182 GLuint textureID = 0; in test() local
/external/skia/src/gpu/gl/
DGrGLTexture.h44 GrGLuint textureID() const { return fID; } in textureID() function
DGrGLGpu.cpp2613 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local
2813 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit()
/external/skqp/src/gpu/gl/
DGrGLTexture.h106 GrGLuint textureID() const { return fID; } in textureID() function
DGrGLCreateNullInterface.cpp431 GrGLuint textureID, GrGLint level) override { in framebufferTexture2D()
DGrGLGpu.cpp2957 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local
/external/angle/src/libANGLE/renderer/gl/wgl/
DDXGISwapChainWindowSurfaceWGL.cpp189 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
DD3DTextureSurfaceWGL.cpp414 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
/external/angle/src/libANGLE/renderer/gl/cgl/
DIOSurfaceSurfaceCGL.cpp162 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
/external/skqp/src/utils/
DSkCanvasStateUtils.cpp73 int32_t textureID; member
/external/skia/src/utils/
DSkCanvasStateUtils.cpp74 int32_t textureID; member
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp1617 GLuint textureID = 0; in test() local
1641 GLuint textureID = 0; in test() local
1686 GLuint textureID = 0; in test() local
1740 GLuint textureID = 0; in test() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp259 GLuint textureID = 0; in drawTestPattern() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp267 GLuint textureID = 0; in drawTestPattern() local
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp3004 gl::TextureID textureID = bindings[bindingIndex].id(); in CaptureMidExecutionSetup() local