Searched defs:textureIDs (Results 1 – 2 of 2) sorted by relevance
87 gl::BarrierVector<GLuint> textureIDs(textureBarriers.size()); in wait() local108 gl::BarrierVector<GLuint> textureIDs(textureBarriers.size()); in signal() local
4639 const gl::TextureID *textureIDs = in maybeCapturePreCallUpdates() local