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Searched defs:textureLoc (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/tests/gl_tests/
DCopyCompressedTextureTest.cpp138 GLint textureLoc = glGetUniformLocation(mProgram, "u_texture"); in TEST_P() local
DCopyTextureTest.cpp1258 GLint textureLoc = glGetUniformLocation(program, essl1_shaders::Texture2DUniform()); in TEST_P() local
2261 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
DMipmapTest.cpp445 const GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in verifyAllMips() local
DFramebufferTest.cpp2524 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
2591 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
DVulkanPerformanceCounterTest.cpp234 GLint textureLoc = glGetUniformLocation(program, essl1_shaders::Texture2DUniform()); in TEST_P() local
DTextureTest.cpp8726 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
8765 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
8817 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local