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Searched defs:texturePath (Results 1 – 3 of 3) sorted by relevance

/external/skqp/samplecode/
DSampleNima.cpp37 std::string texturePath(GetResourcePath("nima/Robot.png").c_str()); in onOnceBeforeDraw() local
/external/skqp/tools/viewer/
DNIMASlide.cpp111 std::string texturePath = fBasePath + ".png"; in resetActor() local
/external/skqp/experimental/nima/
DNimaActor.cpp20 NimaActor::NimaActor(std::string nimaPath, std::string texturePath) in NimaActor()