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Searched defs:textureTargetToUse (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES.cpp2975 GLenum textureTargetToUse = target; in ValidateCopyImageSubDataTargetRegion() local
3042 GLenum textureTargetToUse = target; in GetTargetFormatInfo() local