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Searched defs:textureUnit (Results 1 – 12 of 12) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DProgramExecutable.cpp296 for (GLint textureUnit : samplerBinding.boundTextureUnits) in updateActiveSamplers() local
358 for (GLuint textureUnit : binding.boundTextureUnits) in setSamplerUniformTextureTypeAndFormat() local
DStream.h133 EGLint textureUnit; member
DState.cpp1527 for (size_t textureUnit = 0; textureUnit < mSamplerTextures[type].size(); ++textureUnit) in initializeZeroTextures() local
1539 void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler) in setSamplerBinding()
3372 void State::onActiveTextureChange(const Context *context, size_t textureUnit) in onActiveTextureChange()
3384 void State::onActiveTextureStateChange(const Context *context, size_t textureUnit) in onActiveTextureStateChange()
DState.h300 SamplerID getSamplerId(GLuint textureUnit) const in getSamplerId()
306 Sampler *getSampler(GLuint textureUnit) const { return mSamplers[textureUnit].get(); } in getSampler()
DProgram.cpp3045 for (size_t textureUnit : executable->mActiveSamplersMask) in validateSamplersImpl() local
DContext.cpp1094 void Context::bindSampler(GLuint textureUnit, SamplerID samplerHandle) in bindSampler()
/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/gles1/
DTextureEnvTest.cpp299 GLenum textureUnit = rng.randomSelect(validUnits); in TEST_P() local
/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/
DGLSLTest.cpp3398 int textureUnit = i * 2 + j; in TEST_P() local
3490 int textureUnit = i * 2 + j; in TEST_P() local
3558 int textureUnit = l + 2 * (k + 2 * (j + 2 * i)); in TEST_P() local
3648 int textureUnit = arrayOffset + l + totalArrayLength * (j + 3 * i); in TEST_P() local
3716 int textureUnit = k + 2 * (j + 2 * i); in TEST_P() local
3791 int textureUnit = i * 3 + j; in TEST_P() local
3853 int textureUnit = i * 3 + j; in TEST_P() local
3928 int textureUnit = l + 2 * (k + 2 * (j + 2 * i)); in TEST_P() local
4008 int textureUnit = k + 4 * (j + 3 * i); in TEST_P() local
4030 int textureUnit = 2 * 3 * 4 + k; in TEST_P() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2734 GLint textureUnit = mProgramD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTexturesForSRVs() local
3291 GLint textureUnit = mProgramD3D->getSamplerMapping(type, i, context->getCaps()); in generateSwizzlesForShader() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp1316 GLuint textureUnit = samplerBinding.boundTextureUnits[arrayElement]; in updateTexturesDescriptorSet() local
DContextVk.cpp1263 for (size_t textureUnit : activeTextures) in handleDirtyTexturesImpl() local
3588 for (size_t textureUnit : activeTextures) in updateActiveTextures() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp3196 GLint textureUnit = programD3D->getSamplerMapping(shaderType, samplerIndex, caps); in applyTextures() local