Searched defs:texture_desc (Results 1 – 7 of 7) sorted by relevance
28 MTLTextureDescriptor* texture_desc = in CreateTexture2D() local91 const auto* texture_desc = dynamic_cast<const Texture2DDescriptor*>(obj_ptr); in GetGPUResources() local109 MTLTextureDescriptor* texture_desc = in CreateFromTexture2DDescriptor() local
36 MTLTextureDescriptor* texture_desc = [[MTLTextureDescriptor alloc] init]; in CreateTextureBuffer() local85 MTLTextureDescriptor* texture_desc = [MTLTextureDescriptor in AllocateTensorMemory() local106 MTLTextureDescriptor* texture_desc = [[MTLTextureDescriptor alloc] init]; in AllocateTensorMemory() local127 MTLTextureDescriptor* texture_desc = [[MTLTextureDescriptor alloc] init]; in AllocateTensorMemory() local
105 MTLTextureDescriptor* texture_desc = in CreateFromTensorLinearDescriptor() local
134 const auto* texture_desc = dynamic_cast<const Texture2DDescriptor*>(desc); in CreateMetalObject() local
73 const auto* texture_desc = dynamic_cast<const Texture2DDescriptor*>(obj_ptr); in GetGPUResources() local
650 const auto* texture_desc = in Encode() local703 const auto* texture_desc = in Encode() local
177 const auto* texture_desc = dynamic_cast<const Texture2DDescriptor*>(desc); in CreateCLObject() local