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Searched defs:texture_state (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_tex_sample.h39 struct lp_static_texture_state texture_state; member
/external/mesa3d/src/mesa/main/
Dattrib.c164 struct texture_state struct
166 struct gl_texture_attrib Texture; /**< The usual context state */
169 struct gl_texture_object SavedObj[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS];
175 struct gl_texture_object *SavedTexRef[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS];
182 struct gl_shared_state *SharedRef;
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.h58 struct lp_static_texture_state texture_state; member
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_context.h187 struct v3d_cl_reloc texture_state[V3D_MAX_TEXTURE_SAMPLERS]; member
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm.h74 struct lp_static_texture_state texture_state; member
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_private.h1075 uint8_t texture_state[cl_aligned_packet_length(TEXTURE_SHADER_STATE, 32)]; member
1083 uint8_t texture_state[cl_aligned_packet_length(TEXTURE_SHADER_STATE, 32)]; member