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Searched defs:texture_targets (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGLCoverageTests.cpp352 glw::GLenum* texture_targets = NULL; in iterate() local
Des31cTextureStorageMultisampleDependenciesTests.cpp2371 …const glw::GLenum texture_targets[] = { GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRA… in iterate() local
/external/mesa3d/src/mesa/state_tracker/
Dst_program.h150 char texture_targets[MAX_NUM_FRAGMENT_REGISTERS_ATI]; member
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureViewTests.cpp2711 const glw::GLenum texture_targets[] = { in initTestRuns() local
5526 glw::GLenum texture_targets[n_cm_texture_targets] = { in initParentTextureContents() local
Dgl3cTextureSwizzleTests.cpp1176 static const _texture_target texture_targets[] = { variable
Dgl4cDirectStateAccessTexturesTests.cpp102 static const glw::GLenum texture_targets[] = { GL_TEXTURE_1D, in iterate() local
8512 static const glw::GLenum texture_targets[] = { GL_TEXTURE_1D, in NotATarget() local