1 /*
2 * Copyright 2013 VMware, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * This utility transforms fragment shaders to facilitate two-sided lighting.
29 *
30 * Basically, if the FS has any color inputs (TGSI_SEMANTIC_COLOR) we'll:
31 * 1. create corresponding back-color inputs (TGSI_SEMANTIC_BCOLOR)
32 * 2. use the FACE register to choose between front/back colors and put the
33 * selected color in new temp regs.
34 * 3. replace reads of the original color inputs with the new temp regs.
35 *
36 * Then, the driver just needs to link the VS front/back output colors to
37 * the FS front/back input colors.
38 */
39
40 #include "util/u_debug.h"
41 #include "util/u_math.h"
42 #include "tgsi_info.h"
43 #include "tgsi_two_side.h"
44 #include "tgsi_transform.h"
45
46
47 #define INVALID_INDEX 9999
48
49
50 struct two_side_transform_context
51 {
52 struct tgsi_transform_context base;
53 uint num_temps;
54 uint num_inputs;
55 uint face_input; /**< index of the FACE input */
56 uint front_color_input[2]; /**< INPUT regs */
57 uint front_color_interp[2];/**< TGSI_INTERPOLATE_x */
58 uint back_color_input[2]; /**< INPUT regs */
59 uint new_colors[2]; /**< TEMP regs */
60 };
61
62
63 static inline struct two_side_transform_context *
two_side_transform_context(struct tgsi_transform_context * ctx)64 two_side_transform_context(struct tgsi_transform_context *ctx)
65 {
66 return (struct two_side_transform_context *) ctx;
67 }
68
69
70 static void
xform_decl(struct tgsi_transform_context * ctx,struct tgsi_full_declaration * decl)71 xform_decl(struct tgsi_transform_context *ctx,
72 struct tgsi_full_declaration *decl)
73 {
74 struct two_side_transform_context *ts = two_side_transform_context(ctx);
75 unsigned range_end = decl->Range.Last + 1;
76
77 if (decl->Declaration.File == TGSI_FILE_INPUT) {
78 if (decl->Semantic.Name == TGSI_SEMANTIC_COLOR) {
79 /* found a front color */
80 assert(decl->Semantic.Index < 2);
81 ts->front_color_input[decl->Semantic.Index] = decl->Range.First;
82 ts->front_color_interp[decl->Semantic.Index] = decl->Interp.Interpolate;
83 }
84 else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
85 ts->face_input = decl->Range.First;
86 }
87 ts->num_inputs = MAX2(ts->num_inputs, range_end);
88 }
89 else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) {
90 ts->num_temps = MAX2(ts->num_temps, range_end);
91 }
92
93 ctx->emit_declaration(ctx, decl);
94 }
95
96
97 static void
emit_prolog(struct tgsi_transform_context * ctx)98 emit_prolog(struct tgsi_transform_context *ctx)
99 {
100 struct two_side_transform_context *ts = two_side_transform_context(ctx);
101 struct tgsi_full_declaration decl;
102 struct tgsi_full_instruction inst;
103 uint num_colors = 0;
104 uint i;
105
106 /* Declare 0, 1 or 2 new BCOLOR inputs */
107 for (i = 0; i < 2; i++) {
108 if (ts->front_color_input[i] != INVALID_INDEX) {
109 decl = tgsi_default_full_declaration();
110 decl.Declaration.File = TGSI_FILE_INPUT;
111 decl.Declaration.Interpolate = 1;
112 decl.Declaration.Semantic = 1;
113 decl.Semantic.Name = TGSI_SEMANTIC_BCOLOR;
114 decl.Semantic.Index = i;
115 decl.Range.First = decl.Range.Last = ts->num_inputs++;
116 decl.Interp.Interpolate = ts->front_color_interp[i];
117 ctx->emit_declaration(ctx, &decl);
118 ts->back_color_input[i] = decl.Range.First;
119 num_colors++;
120 }
121 }
122
123 if (num_colors > 0) {
124 /* Declare 1 or 2 temp registers */
125 decl = tgsi_default_full_declaration();
126 decl.Declaration.File = TGSI_FILE_TEMPORARY;
127 decl.Range.First = ts->num_temps;
128 decl.Range.Last = ts->num_temps + num_colors - 1;
129 ctx->emit_declaration(ctx, &decl);
130 ts->new_colors[0] = ts->num_temps;
131 ts->new_colors[1] = ts->num_temps + 1;
132
133 if (ts->face_input == INVALID_INDEX) {
134 /* declare FACE INPUT register */
135 decl = tgsi_default_full_declaration();
136 decl.Declaration.File = TGSI_FILE_INPUT;
137 decl.Declaration.Semantic = 1;
138 decl.Semantic.Name = TGSI_SEMANTIC_FACE;
139 decl.Semantic.Index = 0;
140 decl.Range.First = decl.Range.Last = ts->num_inputs++;
141 ctx->emit_declaration(ctx, &decl);
142 ts->face_input = decl.Range.First;
143 }
144
145 /* CMP temp[c0], face, bcolor[c0], fcolor[c0]
146 * temp[c0] = face < 0.0 ? bcolor[c0] : fcolor[c0]
147 */
148 for (i = 0; i < 2; i++) {
149 if (ts->front_color_input[i] != INVALID_INDEX) {
150 inst = tgsi_default_full_instruction();
151 inst.Instruction.Opcode = TGSI_OPCODE_CMP;
152 inst.Instruction.NumDstRegs = 1;
153 inst.Dst[0].Register.File = TGSI_FILE_TEMPORARY;
154 inst.Dst[0].Register.Index = ts->new_colors[i];
155 inst.Instruction.NumSrcRegs = 3;
156 inst.Src[0].Register.File = TGSI_FILE_INPUT;
157 inst.Src[0].Register.Index = ts->face_input;
158 inst.Src[1].Register.File = TGSI_FILE_INPUT;
159 inst.Src[1].Register.Index = ts->back_color_input[i];
160 inst.Src[2].Register.File = TGSI_FILE_INPUT;
161 inst.Src[2].Register.Index = ts->front_color_input[i];
162
163 ctx->emit_instruction(ctx, &inst);
164 }
165 }
166 }
167 }
168
169
170 static void
xform_inst(struct tgsi_transform_context * ctx,struct tgsi_full_instruction * inst)171 xform_inst(struct tgsi_transform_context *ctx,
172 struct tgsi_full_instruction *inst)
173 {
174 struct two_side_transform_context *ts = two_side_transform_context(ctx);
175 const struct tgsi_opcode_info *info =
176 tgsi_get_opcode_info(inst->Instruction.Opcode);
177 uint i, j;
178
179 /* Look for src regs which reference the input color and replace
180 * them with the temp color.
181 */
182 for (i = 0; i < info->num_src; i++) {
183 if (inst->Src[i].Register.File == TGSI_FILE_INPUT) {
184 for (j = 0; j < 2; j++) {
185 if (inst->Src[i].Register.Index == (int)ts->front_color_input[j]) {
186 /* replace color input with temp reg */
187 inst->Src[i].Register.File = TGSI_FILE_TEMPORARY;
188 inst->Src[i].Register.Index = ts->new_colors[j];
189 break;
190 }
191 }
192 }
193 }
194
195 ctx->emit_instruction(ctx, inst);
196 }
197
198
199 struct tgsi_token *
tgsi_add_two_side(const struct tgsi_token * tokens_in)200 tgsi_add_two_side(const struct tgsi_token *tokens_in)
201 {
202 struct two_side_transform_context transform;
203 const uint num_new_tokens = 100; /* should be enough */
204 const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens;
205 struct tgsi_token *new_tokens;
206
207 /* setup transformation context */
208 memset(&transform, 0, sizeof(transform));
209 transform.base.transform_declaration = xform_decl;
210 transform.base.transform_instruction = xform_inst;
211 transform.base.prolog = emit_prolog;
212 transform.face_input = INVALID_INDEX;
213 transform.front_color_input[0] = INVALID_INDEX;
214 transform.front_color_input[1] = INVALID_INDEX;
215 transform.front_color_interp[0] = TGSI_INTERPOLATE_COLOR;
216 transform.front_color_interp[1] = TGSI_INTERPOLATE_COLOR;
217 transform.back_color_input[0] = INVALID_INDEX;
218 transform.back_color_input[1] = INVALID_INDEX;
219
220 /* allocate new tokens buffer */
221 new_tokens = tgsi_alloc_tokens(new_len);
222 if (!new_tokens)
223 return NULL;
224
225 /* transform the shader */
226 tgsi_transform_shader(tokens_in, new_tokens, new_len, &transform.base);
227
228 return new_tokens;
229 }
230