Searched defs:tileX (Results 1 – 7 of 7) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | HotSpotSystem.java | 109 public int getHotSpotByTile(int tileX, int tileY) { in getHotSpotByTile() 142 public final float getTileCenterWorldPositionX(int tileX) { in getTileCenterWorldPositionX()
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D | CollisionSystem.java | 601 Vector2 hitPoint, Vector2 hitNormal, int tileX, int tileY); in visit() 648 Vector2 hitPoint, Vector2 hitNormal, int tileX, int tileY) { in visit()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | backend_clear.cpp | 86 uint32_t tileX, tileY; in ClearMacroTile() local
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/external/skia/src/core/ |
D | SkRasterPipeline.h | 152 SkTileMode tileX, tileY; member
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/external/skqp/src/image/ |
D | SkImage.cpp | 95 sk_sp<SkShader> SkImage::makeShader(SkShader::TileMode tileX, SkShader::TileMode tileY, in makeShader()
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/external/mesa3d/src/amd/addrlib/src/r800/ |
D | siaddrlib.cpp | 2642 UINT_32 tileX, ///< [in] x coordinate in unit of tile in HwlPreAdjustBank()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 1959 const GLint tileX = (GLint) (x + i * ctx->Pixel.ZoomX); in tiled_draw_pixels() local
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