Searched defs:transactionFlags (Results 1 – 3 of 3) sorted by relevance
500 const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags, int originPid, in addTransactionLocked()
2034 uint32_t transactionFlags = peekTransactionFlags(); in handleMessageTransaction() local2475 void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) { in handleTransaction()2956 void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) { in handleTransactionLocked()3761 uint32_t transactionFlags = 0; in applyTransactionState() local
319 auto handleTransactionLocked(uint32_t transactionFlags) { in handleTransactionLocked()