Searched defs:uniformBuffers (Results 1 – 9 of 9) sorted by relevance
116 PipelineScoped<TStructure> uniformBuffers; member
57 GLES1UniformBuffers &uniformBuffers = mUniformBuffers; in prepareForDraw() local
701 deUint32 uniformBuffers = 0; in computeMaxPerStageDescriptorCount() local
194 void VertexProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]) in lockUniformBuffers()
162 void PixelProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]) in lockUniformBuffers()
384 BufferBinding uniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; member
1162 void Program::applyUniformBuffers(Device *device, BufferBinding* uniformBuffers) in applyUniformBuffers()
722 std::array<GLBuffer, 2> uniformBuffers; in TEST_P() local
4225 const gl::BufferVector &uniformBuffers = mState.getOffsetBindingPointerUniformBuffers(); in invalidateCurrentShaderResources() local