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Searched defs:uniformBuffers (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/compiler/translator/TranslatorMetalDirect/
DPipeline.h116 PipelineScoped<TStructure> uniformBuffers; member
/external/angle/src/libANGLE/
DGLES1Renderer.cpp57 GLES1UniformBuffers &uniformBuffers = mUniformBuffers; in prepareForDraw() local
/external/deqp/external/vulkancts/modules/vulkan/descriptor_indexing/
DvktDescriptorSetsIndexingTestsUtils.cpp701 deUint32 uniformBuffers = 0; in computeMaxPerStageDescriptorCount() local
/external/swiftshader/src/Renderer/
DVertexProcessor.cpp194 void VertexProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]) in lockUniformBuffers()
DPixelProcessor.cpp162 void PixelProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]) in lockUniformBuffers()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h384 BufferBinding uniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; member
DProgram.cpp1162 void Program::applyUniformBuffers(Device *device, BufferBinding* uniformBuffers) in applyUniformBuffers()
/external/angle/src/tests/gl_tests/
DUniformBufferTest.cpp722 std::array<GLBuffer, 2> uniformBuffers; in TEST_P() local
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp4225 const gl::BufferVector &uniformBuffers = mState.getOffsetBindingPointerUniformBuffers(); in invalidateCurrentShaderResources() local