| /external/skia/src/gpu/glsl/ |
| D | GrGLSLGeometryProcessor.cpp | 76 GrGLSLUniformHandler* uniformHandler, in collectTransforms() 166 GrGLSLUniformHandler* uniformHandler) { in emitTransformCode() 252 GrGLSLUniformHandler* uniformHandler, in setupUniformColor() 304 GrGLSLUniformHandler* uniformHandler, in write_vertex_position() 385 GrGLSLUniformHandler* uniformHandler, in WriteOutputPosition() 403 GrGLSLUniformHandler* uniformHandler, in WriteLocalCoord()
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| D | GrGLSLXferProcessor.cpp | 36 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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| /external/skqp/src/gpu/mtl/ |
| D | GrMtlPipelineStateBuilder.h | 41 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 43 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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| /external/skia/src/gpu/d3d/ |
| D | GrD3DPipelineStateBuilder.h | 61 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 62 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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| /external/skqp/src/gpu/vk/ |
| D | GrVkPipelineStateBuilder.h | 123 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 124 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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| /external/skia/src/gpu/vk/ |
| D | GrVkPipelineStateBuilder.h | 75 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 76 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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| /external/skia/src/gpu/mtl/ |
| D | GrMtlPipelineStateBuilder.h | 69 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 70 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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| /external/skqp/src/gpu/gl/builders/ |
| D | GrGLProgramBuilder.h | 83 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 84 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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| /external/skia/src/gpu/gl/builders/ |
| D | GrGLProgramBuilder.h | 85 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 86 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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| /external/skqp/src/gpu/glsl/ |
| D | GrGLSLGeometryProcessor.cpp | 55 GrGLSLUniformHandler* uniformHandler, in emitTransforms() 123 GrGLSLUniformHandler* uniformHandler, in writeOutputPosition()
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| D | GrGLSLPrimitiveProcessor.cpp | 52 GrGLSLUniformHandler* uniformHandler, in setupUniformColor()
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| D | GrGLSLGeometryProcessor.h | 44 GrGLSLUniformHandler* uniformHandler, in emitTransforms()
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| D | GrGLSLXferProcessor.cpp | 38 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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| D | GrGLSLProgramBuilder.cpp | 354 GrGLSLUniformHandler* uniformHandler = this->uniformHandler(); in addRTWidthUniform() local 363 GrGLSLUniformHandler* uniformHandler = this->uniformHandler(); in addRTHeightUniform() local
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| /external/skia/src/gpu/dawn/ |
| D | GrDawnProgramBuilder.h | 85 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 86 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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| /external/skqp/src/gpu/effects/ |
| D | GrShadowGeoProc.cpp | 24 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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| D | GrBezierEffect.cpp | 73 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 324 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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| D | GrDistanceFieldGeoProc.cpp | 36 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 335 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 623 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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| D | GrRRectEffect.cpp | 153 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 503 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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| /external/skia/src/gpu/tessellate/ |
| D | GrStrokeTessellateShader.cpp | 465 const GrGLSLUniformHandler& uniformHandler, in getTessControlShaderGLSL() 825 const GrGLSLUniformHandler& uniformHandler, in getTessEvaluationShaderGLSL()
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| /external/skia/src/gpu/effects/ |
| D | GrBezierEffect.cpp | 69 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 280 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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| D | GrDistanceFieldGeoProc.cpp | 35 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 333 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 605 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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| D | GrMatrixConvolutionEffect.cpp | 166 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitKernelBlock() local 210 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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| /external/skia/src/effects/imagefilters/ |
| D | SkLightingImageFilter.cpp | 1749 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 1846 GrGLSLUniformHandler* uniformHandler, in emitLightFunc() 1944 GrGLSLUniformHandler* uniformHandler, in emitLightFunc() 1985 GrGLSLUniformHandler* uniformHandler) { in emitLightColorUniform() 1991 GrGLSLUniformHandler* uniformHandler, in emitLightColor() 2014 GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight() 2034 GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight() 2060 GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight() 2072 GrGLSLUniformHandler* uniformHandler, in emitLightColor()
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| /external/skqp/src/effects/imagefilters/ |
| D | SkLightingImageFilter.cpp | 1815 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 1937 void GrGLDiffuseLightingEffect::emitLightFunc(GrGLSLUniformHandler* uniformHandler, in emitLightFunc() 2027 void GrGLSpecularLightingEffect::emitLightFunc(GrGLSLUniformHandler* uniformHandler, in emitLightFunc() 2067 void GrGLLight::emitLightColorUniform(GrGLSLUniformHandler* uniformHandler) { in emitLightColorUniform() 2071 void GrGLLight::emitLightColor(GrGLSLUniformHandler* uniformHandler, in emitLightColor() 2093 void GrGLDistantLight::emitSurfaceToLight(GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight() 2112 void GrGLPointLight::emitSurfaceToLight(GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight() 2137 void GrGLSpotLight::emitSurfaceToLight(GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight() 2148 void GrGLSpotLight::emitLightColor(GrGLSLUniformHandler* uniformHandler, in emitLightColor()
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