/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 38 gl::Buffer *unpackBuffer, in GetUnpackPointer() 231 gl::Buffer *unpackBuffer, in setImageImpl() 277 gl::Buffer *unpackBuffer, in subImage() 321 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImageImpl() local 344 gl::Buffer *unpackBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelUnpack); in subImageCompressed() local 360 bool TextureD3D::isFastUnpackable(const gl::Buffer *unpackBuffer, in isFastUnpackable() 371 gl::Buffer *unpackBuffer, in fastUnpackPixels() 941 gl::Buffer *unpackBuffer, in setImage() 993 gl::Buffer *unpackBuffer, in setSubImage() 1747 gl::Buffer *unpackBuffer, in setImage() [all …]
|
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | PixelTransfer11.cpp | 153 gl::Buffer *unpackBuffer, in copyBufferToTexture()
|
D | Renderer11.cpp | 3222 gl::Buffer *unpackBuffer, in fastCopyBufferToTexture()
|
/external/angle/src/libANGLE/renderer/null/ |
D | TextureNULL.cpp | 28 gl::Buffer *unpackBuffer, in setImage() 42 gl::Buffer *unpackBuffer, in setSubImage()
|
/external/angle/src/tests/gl_tests/ |
D | IncompleteTextureTest.cpp | 197 GLBuffer unpackBuffer; in TEST_P() local
|
D | MemoryBarrierTest.cpp | 1401 GLBuffer unpackBuffer; in pixelBufferBitBufferWriteThenUnpack() local 1510 GLBuffer unpackBuffer; in pixelBufferBitUnpackThenBufferWrite() local
|
D | TextureTest.cpp | 8228 GLBuffer unpackBuffer; in TEST_P() local 8255 GLBuffer unpackBuffer; in TEST_P() local
|
/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 167 gl::Buffer *unpackBuffer, in setImage() 315 gl::Buffer *unpackBuffer, in setSubImage() 394 const gl::Buffer *unpackBuffer, in setSubImageRowByRowWorkaround() 477 const gl::Buffer *unpackBuffer, in setSubImagePaddingWorkaround()
|
/external/angle/src/libANGLE/ |
D | Texture.cpp | 44 InitState DetermineInitState(const Context *context, Buffer *unpackBuffer, const uint8_t *pixels) in DetermineInitState() 1180 Buffer *unpackBuffer, in setImage() 1212 Buffer *unpackBuffer, in setSubImage() 1255 Buffer *unpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); in setCompressedImage() local
|
D | Context.cpp | 4767 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage2D() local 4803 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texImage3D() local 4848 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage2D() local 4892 gl::Buffer *unpackBuffer = mState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in texSubImage3D() local
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 307 gl::Buffer *unpackBuffer, in setImage() 321 gl::Buffer *unpackBuffer, in setSubImage() 345 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedImage() local 366 gl::Buffer *unpackBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelUnpack); in setCompressedSubImage() local 378 gl::Buffer *unpackBuffer, in setImageImpl() 446 gl::Buffer *unpackBuffer, in setSubImageImpl()
|
/external/angle/src/tests/perf_tests/ |
D | TracePerfTest.cpp | 330 GLint unpackBuffer = 0; in TexImage2DMinimizedProc() local 369 GLint unpackBuffer = 0; in TexImage3DMinimizedProc() local
|
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 966 gl::Buffer *unpackBuffer, in fastCopyBufferToTexture()
|