Searched defs:useDepth (Results 1 – 8 of 8) sorted by relevance
| /external/deqp/modules/gles3/functional/ |
| D | es3fFboStencilbufferTests.cpp | 52 … (Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, bool useDepth) in BasicFboStencilCase()
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| D | es3fMultisampleTests.cpp | 184 bool useDepth; member
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineRenderToImageTests.cpp | 241 const bool useDepth, in makeGraphicsPipeline() 1071 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in testWithSizeReduction() local 1301 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in drawToMipLevel() local
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| D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 161 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useSten… in findSupportedDepthStencilFormat() 533 const bool useDepth, in makeGraphicsPipeline() 2114 bool useDepth (void) const { return m_params.imageAspect == TEST_IMAGE_ASPECT_DEPTH; } in useDepth() function in vkt::pipeline::__anonca1542d50111::Draw::DrawTest
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| D | vktPipelineMultisampleTests.cpp | 1065 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useSten… in findSupportedDepthStencilFormat() 1571 const bool useDepth = (m_modeFlags & TEST_MODE_DEPTH_BIT) != 0; in RasterizationSamplesInstance() local 2431 const bool useDepth, in MultisampleRenderer()
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| /external/deqp/modules/glshared/ |
| D | glsScissorTests.cpp | 852 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL); in render() local
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| /external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
| D | vktSynchronizationNoneStageTests.cpp | 733 const bool useDepth = resultAspect & VK_IMAGE_ASPECT_DEPTH_BIT; in buildPipeline() local
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| /external/deqp/external/vulkancts/modules/vulkan/imageless_framebuffer/ |
| D | vktImagelessFramebufferTests.cpp | 169 const bool useDepth = (depthStencilAspects & ASPECT_DEPTH) != 0; in makeGraphicsPipeline() local
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