Searched defs:use_rp2 (Results 1 – 3 of 3) sorted by relevance
891 bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in CreateRenderPassGeneric() local
370 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassLayoutAgainstFramebufferImageUsage() local3514 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateLayoutVsAttachmentDescription() local3557 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateLayouts() local
10136 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassDAG() local10216 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateAttachmentIndex() local10261 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in AddAttachmentUse() local10290 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderpassAttachmentUsage() local10520 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateCreateRenderPass() local11122 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateCmdBeginRenderPass() local11305 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateCmdNextSubpass() local11375 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateCmdEndRenderPass() local