Searched defs:validComponentTypes (Results 1 – 3 of 3) sorted by relevance
2180 constexpr GLenum validComponentTypes[] = {GL_INT}; in ValidateClearBufferiv() local2220 constexpr GLenum validComponentTypes[] = {GL_UNSIGNED_INT}; in ValidateClearBufferuiv() local2252 constexpr GLenum validComponentTypes[] = {GL_FLOAT, GL_UNSIGNED_NORMALIZED, in ValidateClearBufferfv() local
2777 constexpr GLenum validComponentTypes[] = {GL_FLOAT, GL_UNSIGNED_NORMALIZED, in ValidateClear() local
6105 const GLenum *validComponentTypes, in ValidateWebGLFramebufferAttachmentClearType()