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Searched defs:validComponentTypes (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES3.cpp2180 constexpr GLenum validComponentTypes[] = {GL_INT}; in ValidateClearBufferiv() local
2220 constexpr GLenum validComponentTypes[] = {GL_UNSIGNED_INT}; in ValidateClearBufferuiv() local
2252 constexpr GLenum validComponentTypes[] = {GL_FLOAT, GL_UNSIGNED_NORMALIZED, in ValidateClearBufferfv() local
DvalidationES2.cpp2777 constexpr GLenum validComponentTypes[] = {GL_FLOAT, GL_UNSIGNED_NORMALIZED, in ValidateClear() local
DvalidationES.cpp6105 const GLenum *validComponentTypes, in ValidateWebGLFramebufferAttachmentClearType()