Searched defs:validatePrecision (Results 1 – 1 of 1) sorted by relevance
60 bool validatePrecision = uniform1.staticUse && uniform2.staticUse && validatePrecisionFeature; in LinkValidateUniforms() local715 bool validatePrecision = isSeparable && (shaderVersion > 100); in LinkValidateVaryings() local1690 bool validatePrecision, in LinkValidateProgramVariables()