/external/mesa3d/src/mesa/main/ |
D | arrayobj.h | 74 struct gl_vertex_array_object *vao) in _mesa_reference_vao() 166 _mesa_get_vao_vp_inputs(const struct gl_vertex_array_object *vao) in _mesa_get_vao_vp_inputs() 198 const struct gl_vertex_array_object *const vao = ctx->Array._DrawVAO; in _mesa_draw_vbo_array_bits() local 212 const struct gl_vertex_array_object *const vao = ctx->Array._DrawVAO; in _mesa_draw_user_array_bits() local 226 const struct gl_vertex_array_object *const vao = ctx->Array._DrawVAO; in _mesa_draw_nonzero_divisor_bits() local 248 _mesa_draw_buffer_binding_from_attrib(const struct gl_vertex_array_object *vao, in _mesa_draw_buffer_binding_from_attrib() 260 _mesa_draw_array_attrib(const struct gl_vertex_array_object *vao, in _mesa_draw_array_attrib() 273 _mesa_draw_array_format(const struct gl_vertex_array_object *vao, in _mesa_draw_array_format() 284 _mesa_draw_buffer_binding(const struct gl_vertex_array_object *vao, in _mesa_draw_buffer_binding()
|
D | glthread_varray.c | 38 _mesa_glthread_reset_vao(struct glthread_vao *vao) in _mesa_glthread_reset_vao() 75 struct glthread_vao *vao; in lookup_vao() local 101 struct glthread_vao *vao = lookup_vao(ctx, id); in _mesa_glthread_BindVertexArray() local 122 struct glthread_vao *vao = lookup_vao(ctx, ids[i]); in _mesa_glthread_DeleteVertexArrays() local 154 struct glthread_vao *vao; in _mesa_glthread_GenVertexArrays() local 217 enable_buffer(struct glthread_vao *vao, unsigned binding_index) in enable_buffer() 228 disable_buffer(struct glthread_vao *vao, unsigned binding_index) in disable_buffer() 254 struct glthread_vao *vao = get_vao(ctx, vaobj); in _mesa_glthread_ClientState() local 299 set_attrib_binding(struct glthread_state *glthread, struct glthread_vao *vao, in set_attrib_binding() 321 struct glthread_vao *vao = get_vao(ctx, vaobj); in _mesa_glthread_AttribDivisor() local [all …]
|
D | varray.c | 137 struct gl_vertex_array_object *vao) in update_attribute_map_mode() 162 struct gl_vertex_array_object *vao, in _mesa_vertex_attrib_binding() 198 struct gl_vertex_array_object *vao, in _mesa_bind_vertex_buffer() 254 struct gl_vertex_array_object *vao, in vertex_binding_divisor() 628 struct gl_vertex_array_object *vao, in _mesa_update_array_format() 673 struct gl_vertex_array_object *vao, in validate_array_format() 797 struct gl_vertex_array_object *vao, in validate_array() 855 struct gl_vertex_array_object *vao, in validate_array_and_format() 890 struct gl_vertex_array_object *vao, in update_array() 926 struct gl_vertex_array_object** vao, in _lookup_vao_and_vbo_dsa() [all …]
|
D | arrayobj.c | 213 struct gl_vertex_array_object *vao; in _mesa_lookup_vao() local 262 struct gl_vertex_array_object *vao; in _mesa_lookup_vao_err() local 352 struct gl_vertex_array_object *vao) in _mesa_reference_vao_() 395 struct gl_vertex_array_object *vao, in _mesa_initialize_vao() 409 compute_vbo_offset_range(const struct gl_vertex_array_object *vao, in compute_vbo_offset_range() 517 struct gl_vertex_array_object *vao) in _mesa_update_vao_derived_arrays() 809 struct gl_vertex_array_object *vao) in _mesa_set_vao_immutable() 818 _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao) in _mesa_all_varyings_in_vbos() 850 _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao) in _mesa_all_buffers_are_unmapped() 881 _mesa_vao_map_arrays(struct gl_context *ctx, struct gl_vertex_array_object *vao, in _mesa_vao_map_arrays() [all …]
|
D | glthread_marshal.h | 84 struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indices() local 95 const struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices() local 105 const struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indirect() local 116 struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect() local
|
D | enable.c | 62 vao_state(struct gl_context *ctx, struct gl_vertex_array_object* vao, in vao_state() 76 client_state(struct gl_context *ctx, struct gl_vertex_array_object* vao, in client_state() 148 client_state_i(struct gl_context *ctx, struct gl_vertex_array_object* vao, in client_state_i() 193 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj, in _mesa_EnableVertexArrayEXT() local 246 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj, in _mesa_DisableVertexArrayEXT() local
|
D | varray.h | 90 struct gl_vertex_array_object *vao, in _mesa_enable_vertex_array_attrib() 105 struct gl_vertex_array_object *vao, in _mesa_disable_vertex_array_attrib()
|
D | getstring.c | 234 _get_vao_pointerv(GLenum pname, struct gl_vertex_array_object* vao, in _get_vao_pointerv()
|
D | glthread_draw.c | 115 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in upload_vertices() local 327 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in draw_arrays() local 441 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in _mesa_marshal_MultiDrawArrays() local 605 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in draw_elements() local 818 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in _mesa_marshal_MultiDrawElementsBaseVertex() local
|
D | state.c | 623 _mesa_set_draw_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao, in _mesa_set_draw_vao()
|
/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 160 GLuint vao = 0; in vertex_attrib_pointer() local 216 GLuint vao = 0; in vertex_attrib_i_pointer() local 267 GLuint vao = 0; in vertex_attrib_format() local 330 GLuint vao = 0; in vertex_attrib_i_format() local 437 VAOHelper vao(ctx, glu::isContextTypeES(rc.getType())); in draw_arrays() local 468 VAOHelper vao(ctx, glu::isContextTypeES(ctx.getRenderContext().getType())); in draw_arrays_invalid_program() local 501 VAOHelper vao(ctx, glu::isContextTypeES(rc.getType())); in draw_arrays_incomplete_primitive() local 541 VAOHelper vao(ctx, isES); in draw_elements() local 613 VAOHelper vao(ctx, glu::isContextTypeES(ctx.getRenderContext().getType())); in draw_elements_invalid_program() local 655 VAOHelper vao(ctx, isES); in draw_elements_incomplete_primitive() local [all …]
|
D | es31fVertexAttributeBindingStateQueryTests.cpp | 90 glu::VertexArray vao (m_context.getRenderContext()); in test() local 165 glu::VertexArray vao (m_context.getRenderContext()); in test() local 267 glu::VertexArray vao (m_context.getRenderContext()); in test() local 344 glu::VertexArray vao (m_context.getRenderContext()); in test() local 422 glu::VertexArray vao (m_context.getRenderContext()); in test() local 500 glu::VertexArray vao (m_context.getRenderContext()); in test() local 581 glu::VertexArray vao (m_context.getRenderContext()); in test() local 607 deUint32 vao = 0; in test() local 643 deUint32 vao = 0; in test() local 682 deUint32 vao = 0; in test() local
|
D | es31fNegativeAdvancedBlendEquationTests.cpp | 178 glw::GLuint vao = 0; in blend_qualifier_mismatch() local 225 glw::GLuint vao = 0; in attachment_advanced_equation() local
|
D | es31fNegativeStateApiTests.cpp | 1037 VAOHelper vao(ctx); in get_vertex_attribfv() local 1055 VAOHelper vao(ctx); in get_vertex_attribiv() local 1073 VAOHelper vao(ctx); in get_vertex_attribi_iv() local 1091 VAOHelper vao(ctx); in get_vertex_attribi_uiv() local
|
D | es31fTessellationGeometryInteractionTests.cpp | 271 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local 572 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local 1029 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithFeedback() local 1126 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithoutFeedback() local 1834 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local 2435 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local 2897 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
|
/external/deqp/modules/gles3/functional/ |
D | es3fLifetimeTests.cpp | 126 void ScaleProgram::draw (GLuint vao, GLfloat scale, bool tf, Surface* dst) in draw() 155 void ScaleProgram::setPos (GLuint buffer, GLuint vao) in setPos() 264 void BufferVAOAttacher::attach (GLuint buffer, GLuint vao) in attach() 300 void BufferVAOInputAttacher::drawContainer (GLuint vao, Surface& dst) in drawContainer() 368 VertexArray vao(getRenderContext()); in drawAttachment() local 381 VertexArray vao (getRenderContext()); in setupContainer() local
|
/external/mesa3d/src/mesa/vbo/ |
D | vbo_save_loopback.c | 138 const struct gl_vertex_array_object *vao) in append_attr() 157 const struct gl_vertex_array_object *vao = node->VAO[VP_MODE_FF]; in _vbo_loopback_vertex_list() local
|
D | vbo_save_draw.c | 45 copy_vao(struct gl_context *ctx, const struct gl_vertex_array_object *vao, in copy_vao()
|
D | vbo_private.h | 222 struct gl_vertex_array_object *vao, in _vbo_set_attrib_format()
|
D | vbo_exec_draw.c | 88 struct gl_vertex_array_object *vao = vbo->VAO; in vbo_exec_bind_arrays() local
|
D | vbo_save_api.c | 362 const struct gl_vertex_array_object *vao, in compare_vao() 416 struct gl_vertex_array_object **vao, in update_vao() 1311 struct gl_vertex_array_object *vao = ctx->Array.VAO; in _save_OBE_DrawArrays() local 1408 struct gl_vertex_array_object *vao = ctx->Array.VAO; in _save_OBE_DrawElementsBaseVertex() local
|
/external/angle/src/tests/gl_tests/ |
D | MultiviewDrawTest.cpp | 429 void initVAO(GLuint vao, GLuint vertexBuffer, GLuint indexBuffer) in initVAO() 553 GLVertexArray vao; in TEST_P() local 646 GLVertexArray vao; in TEST_P() local 707 GLVertexArray vao; in TEST_P() local 759 GLVertexArray vao; in TEST_P() local 865 GLVertexArray vao; in TEST_P() local 1261 GLVertexArray vao[2]; in TEST_P() local 1999 GLVertexArray vao; in TEST_P() local
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessVertexArraysTests.cpp | 3533 glw::GLuint vao = 0; in iterate() local 4247 glw::GLuint vao = 0; in iterate() local 4396 glw::GLuint vao = 0; in iterate() local 4531 glw::GLuint vao = 0; in iterate() local 4743 glw::GLuint vao = 0; in iterate() local 5056 glw::GLuint vao = 0; in iterate() local 5203 glw::GLuint vao = 0; in iterate() local 5337 glw::GLuint vao = 0; in iterate() local 5462 glw::GLuint vao = 0; in iterate() local
|
D | gl4cGlSpirvTests.cpp | 302 GLuint vao; in iterate() local 544 GLuint vao; in iterate() local 2002 GLuint vao; in iterate() local 2353 GLuint vao; in iterate() local
|
/external/angle/src/libANGLE/renderer/gl/ |
D | ContextGL.cpp | 131 GLuint vao = 0; in createVertexArray() local 230 const gl::VertexArray *vao = glState.getVertexArray(); in setDrawArraysState() local 245 const gl::VertexArray *vao = glState.getVertexArray(); in setDrawArraysState() local 269 const gl::VertexArray *vao = glState.getVertexArray(); in setDrawElementsState() local
|