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Searched defs:vao (Results 1 – 25 of 90) sorted by relevance

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/external/mesa3d/src/mesa/main/
Darrayobj.h74 struct gl_vertex_array_object *vao) in _mesa_reference_vao()
166 _mesa_get_vao_vp_inputs(const struct gl_vertex_array_object *vao) in _mesa_get_vao_vp_inputs()
198 const struct gl_vertex_array_object *const vao = ctx->Array._DrawVAO; in _mesa_draw_vbo_array_bits() local
212 const struct gl_vertex_array_object *const vao = ctx->Array._DrawVAO; in _mesa_draw_user_array_bits() local
226 const struct gl_vertex_array_object *const vao = ctx->Array._DrawVAO; in _mesa_draw_nonzero_divisor_bits() local
248 _mesa_draw_buffer_binding_from_attrib(const struct gl_vertex_array_object *vao, in _mesa_draw_buffer_binding_from_attrib()
260 _mesa_draw_array_attrib(const struct gl_vertex_array_object *vao, in _mesa_draw_array_attrib()
273 _mesa_draw_array_format(const struct gl_vertex_array_object *vao, in _mesa_draw_array_format()
284 _mesa_draw_buffer_binding(const struct gl_vertex_array_object *vao, in _mesa_draw_buffer_binding()
Dglthread_varray.c38 _mesa_glthread_reset_vao(struct glthread_vao *vao) in _mesa_glthread_reset_vao()
75 struct glthread_vao *vao; in lookup_vao() local
101 struct glthread_vao *vao = lookup_vao(ctx, id); in _mesa_glthread_BindVertexArray() local
122 struct glthread_vao *vao = lookup_vao(ctx, ids[i]); in _mesa_glthread_DeleteVertexArrays() local
154 struct glthread_vao *vao; in _mesa_glthread_GenVertexArrays() local
217 enable_buffer(struct glthread_vao *vao, unsigned binding_index) in enable_buffer()
228 disable_buffer(struct glthread_vao *vao, unsigned binding_index) in disable_buffer()
254 struct glthread_vao *vao = get_vao(ctx, vaobj); in _mesa_glthread_ClientState() local
299 set_attrib_binding(struct glthread_state *glthread, struct glthread_vao *vao, in set_attrib_binding()
321 struct glthread_vao *vao = get_vao(ctx, vaobj); in _mesa_glthread_AttribDivisor() local
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Dvarray.c137 struct gl_vertex_array_object *vao) in update_attribute_map_mode()
162 struct gl_vertex_array_object *vao, in _mesa_vertex_attrib_binding()
198 struct gl_vertex_array_object *vao, in _mesa_bind_vertex_buffer()
254 struct gl_vertex_array_object *vao, in vertex_binding_divisor()
628 struct gl_vertex_array_object *vao, in _mesa_update_array_format()
673 struct gl_vertex_array_object *vao, in validate_array_format()
797 struct gl_vertex_array_object *vao, in validate_array()
855 struct gl_vertex_array_object *vao, in validate_array_and_format()
890 struct gl_vertex_array_object *vao, in update_array()
926 struct gl_vertex_array_object** vao, in _lookup_vao_and_vbo_dsa()
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Darrayobj.c213 struct gl_vertex_array_object *vao; in _mesa_lookup_vao() local
262 struct gl_vertex_array_object *vao; in _mesa_lookup_vao_err() local
352 struct gl_vertex_array_object *vao) in _mesa_reference_vao_()
395 struct gl_vertex_array_object *vao, in _mesa_initialize_vao()
409 compute_vbo_offset_range(const struct gl_vertex_array_object *vao, in compute_vbo_offset_range()
517 struct gl_vertex_array_object *vao) in _mesa_update_vao_derived_arrays()
809 struct gl_vertex_array_object *vao) in _mesa_set_vao_immutable()
818 _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao) in _mesa_all_varyings_in_vbos()
850 _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao) in _mesa_all_buffers_are_unmapped()
881 _mesa_vao_map_arrays(struct gl_context *ctx, struct gl_vertex_array_object *vao, in _mesa_vao_map_arrays()
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Dglthread_marshal.h84 struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indices() local
95 const struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices() local
105 const struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indirect() local
116 struct glthread_vao *vao = glthread->CurrentVAO; in _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect() local
Denable.c62 vao_state(struct gl_context *ctx, struct gl_vertex_array_object* vao, in vao_state()
76 client_state(struct gl_context *ctx, struct gl_vertex_array_object* vao, in client_state()
148 client_state_i(struct gl_context *ctx, struct gl_vertex_array_object* vao, in client_state_i()
193 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj, in _mesa_EnableVertexArrayEXT() local
246 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj, in _mesa_DisableVertexArrayEXT() local
Dvarray.h90 struct gl_vertex_array_object *vao, in _mesa_enable_vertex_array_attrib()
105 struct gl_vertex_array_object *vao, in _mesa_disable_vertex_array_attrib()
Dgetstring.c234 _get_vao_pointerv(GLenum pname, struct gl_vertex_array_object* vao, in _get_vao_pointerv()
Dglthread_draw.c115 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in upload_vertices() local
327 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in draw_arrays() local
441 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in _mesa_marshal_MultiDrawArrays() local
605 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in draw_elements() local
818 struct glthread_vao *vao = ctx->GLThread.CurrentVAO; in _mesa_marshal_MultiDrawElementsBaseVertex() local
Dstate.c623 _mesa_set_draw_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao, in _mesa_set_draw_vao()
/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp160 GLuint vao = 0; in vertex_attrib_pointer() local
216 GLuint vao = 0; in vertex_attrib_i_pointer() local
267 GLuint vao = 0; in vertex_attrib_format() local
330 GLuint vao = 0; in vertex_attrib_i_format() local
437 VAOHelper vao(ctx, glu::isContextTypeES(rc.getType())); in draw_arrays() local
468 VAOHelper vao(ctx, glu::isContextTypeES(ctx.getRenderContext().getType())); in draw_arrays_invalid_program() local
501 VAOHelper vao(ctx, glu::isContextTypeES(rc.getType())); in draw_arrays_incomplete_primitive() local
541 VAOHelper vao(ctx, isES); in draw_elements() local
613 VAOHelper vao(ctx, glu::isContextTypeES(ctx.getRenderContext().getType())); in draw_elements_invalid_program() local
655 VAOHelper vao(ctx, isES); in draw_elements_incomplete_primitive() local
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Des31fVertexAttributeBindingStateQueryTests.cpp90 glu::VertexArray vao (m_context.getRenderContext()); in test() local
165 glu::VertexArray vao (m_context.getRenderContext()); in test() local
267 glu::VertexArray vao (m_context.getRenderContext()); in test() local
344 glu::VertexArray vao (m_context.getRenderContext()); in test() local
422 glu::VertexArray vao (m_context.getRenderContext()); in test() local
500 glu::VertexArray vao (m_context.getRenderContext()); in test() local
581 glu::VertexArray vao (m_context.getRenderContext()); in test() local
607 deUint32 vao = 0; in test() local
643 deUint32 vao = 0; in test() local
682 deUint32 vao = 0; in test() local
Des31fNegativeAdvancedBlendEquationTests.cpp178 glw::GLuint vao = 0; in blend_qualifier_mismatch() local
225 glw::GLuint vao = 0; in attachment_advanced_equation() local
Des31fNegativeStateApiTests.cpp1037 VAOHelper vao(ctx); in get_vertex_attribfv() local
1055 VAOHelper vao(ctx); in get_vertex_attribiv() local
1073 VAOHelper vao(ctx); in get_vertex_attribi_iv() local
1091 VAOHelper vao(ctx); in get_vertex_attribi_uiv() local
Des31fTessellationGeometryInteractionTests.cpp271 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
572 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
1029 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithFeedback() local
1126 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithoutFeedback() local
1834 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local
2435 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() local
2897 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() local
/external/deqp/modules/gles3/functional/
Des3fLifetimeTests.cpp126 void ScaleProgram::draw (GLuint vao, GLfloat scale, bool tf, Surface* dst) in draw()
155 void ScaleProgram::setPos (GLuint buffer, GLuint vao) in setPos()
264 void BufferVAOAttacher::attach (GLuint buffer, GLuint vao) in attach()
300 void BufferVAOInputAttacher::drawContainer (GLuint vao, Surface& dst) in drawContainer()
368 VertexArray vao(getRenderContext()); in drawAttachment() local
381 VertexArray vao (getRenderContext()); in setupContainer() local
/external/mesa3d/src/mesa/vbo/
Dvbo_save_loopback.c138 const struct gl_vertex_array_object *vao) in append_attr()
157 const struct gl_vertex_array_object *vao = node->VAO[VP_MODE_FF]; in _vbo_loopback_vertex_list() local
Dvbo_save_draw.c45 copy_vao(struct gl_context *ctx, const struct gl_vertex_array_object *vao, in copy_vao()
Dvbo_private.h222 struct gl_vertex_array_object *vao, in _vbo_set_attrib_format()
Dvbo_exec_draw.c88 struct gl_vertex_array_object *vao = vbo->VAO; in vbo_exec_bind_arrays() local
Dvbo_save_api.c362 const struct gl_vertex_array_object *vao, in compare_vao()
416 struct gl_vertex_array_object **vao, in update_vao()
1311 struct gl_vertex_array_object *vao = ctx->Array.VAO; in _save_OBE_DrawArrays() local
1408 struct gl_vertex_array_object *vao = ctx->Array.VAO; in _save_OBE_DrawElementsBaseVertex() local
/external/angle/src/tests/gl_tests/
DMultiviewDrawTest.cpp429 void initVAO(GLuint vao, GLuint vertexBuffer, GLuint indexBuffer) in initVAO()
553 GLVertexArray vao; in TEST_P() local
646 GLVertexArray vao; in TEST_P() local
707 GLVertexArray vao; in TEST_P() local
759 GLVertexArray vao; in TEST_P() local
865 GLVertexArray vao; in TEST_P() local
1261 GLVertexArray vao[2]; in TEST_P() local
1999 GLVertexArray vao; in TEST_P() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessVertexArraysTests.cpp3533 glw::GLuint vao = 0; in iterate() local
4247 glw::GLuint vao = 0; in iterate() local
4396 glw::GLuint vao = 0; in iterate() local
4531 glw::GLuint vao = 0; in iterate() local
4743 glw::GLuint vao = 0; in iterate() local
5056 glw::GLuint vao = 0; in iterate() local
5203 glw::GLuint vao = 0; in iterate() local
5337 glw::GLuint vao = 0; in iterate() local
5462 glw::GLuint vao = 0; in iterate() local
Dgl4cGlSpirvTests.cpp302 GLuint vao; in iterate() local
544 GLuint vao; in iterate() local
2002 GLuint vao; in iterate() local
2353 GLuint vao; in iterate() local
/external/angle/src/libANGLE/renderer/gl/
DContextGL.cpp131 GLuint vao = 0; in createVertexArray() local
230 const gl::VertexArray *vao = glState.getVertexArray(); in setDrawArraysState() local
245 const gl::VertexArray *vao = glState.getVertexArray(); in setDrawArraysState() local
269 const gl::VertexArray *vao = glState.getVertexArray(); in setDrawElementsState() local

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