/external/angle/third_party/vulkan_memory_allocator/src/ |
D | Common.h | 156 struct vec4 struct 160 vec4() { } in vec4() argument 161 vec4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { } in vec4() argument 162 vec4(const vec3& v, float w) : x(v.x), y(v.y), z(v.z), w(w) { } in vec4() function
|
/external/eigen/unsupported/test/ |
D | cxx11_tensor_mixed_indices.cpp | 31 TensorMap<Tensor<float, 1, ColMajor, int>> vec4(data4, 6); in test_simple() local
|
D | cxx11_tensor_simple.cpp | 51 Tensor<int, 1, RowMajor> vec4; in test_1d() local
|
D | cxx11_tensor_fixed_size.cpp | 76 TensorFixedSize<float, Sizes<6>, RowMajor> vec4 = vec2.sqrt(); in test_1d() local
|
D | cxx11_tensor_map.cpp | 41 TensorMap<Tensor<const int, 1, RowMajor> > vec4(vec2.data(), 6); in test_1d() local
|
D | cxx11_tensor_assign.cpp | 33 TensorMap<Tensor<int, 1, RowMajor> > vec4(row_major, 6); in test_1d() local
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.hpp | 163 struct vec4 struct in gl4cts::ShaderSubroutine::Utils 165 vec4() in vec4() argument 169 vec4(T x, T y, T z, T w) : m_x(x), m_y(y), m_z(z), m_w(w) in vec4() function 173 bool operator==(const vec4& val) const in operator ==() 185 void log(tcu::MessageBuilder& message) const in log() 190 T m_x; 191 T m_y; 192 T m_z; 193 T m_w;
|
/external/libvpx/libvpx/vpx_dsp/mips/ |
D | fwd_dct32x32_msa.c | 62 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_column_even_store() local 135 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_column_odd_store() local 291 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_row_even_4x() local 395 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even() local 467 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_row_odd() local 698 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even_rd() local 776 v8i16 vec4, vec5; in fdct8x32_1d_row_odd_rd() local
|
D | vpx_convolve8_avg_horiz_msa.c | 151 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_16w_msa() local 205 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_32w_msa() local 260 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_64w_msa() local 346 v8u16 vec4, vec5, vec6, vec7, filt; in common_hz_2t_and_aver_dst_4x8_msa() local 496 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_16w_msa() local 563 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_32w_msa() local 612 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_64w_msa() local
|
/external/llvm-project/clang/test/Sema/ |
D | ext_vector_components.c | 13 float4 vec4, vec4_2, *vec4p; in test() local
|
D | ext_vector_casts.c | 18 float4 vec4, vec4_2; in test() local
|
/external/clang/test/Sema/ |
D | ext_vector_components.c | 13 float4 vec4, vec4_2, *vec4p; in test() local
|
D | ext_vector_casts.c | 18 float4 vec4, vec4_2; in test() local
|
/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | type_vec.hpp | 445 typedef lowp_vec4 vec4; typedef 449 typedef mediump_vec4 vec4; typedef 464 typedef highp_vec4 vec4; typedef
|
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_blit.c | 206 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_vs() local 253 const struct glsl_type *vec4 = glsl_vec4_type(); in vc4_get_yuv_fs() local
|
/external/deqp/modules/glshared/ |
D | glsAttributeLocationTests.cpp | 945 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1141 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1242 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1282 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1315 const AttribType vec4 ("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1358 const AttribType vec4 ("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1401 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1491 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local 1518 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
|
/external/mesa3d/src/mesa/state_tracker/ |
D | st_nir_builtins.c | 129 const struct glsl_type *vec4 = glsl_vec4_type(); in st_nir_make_passthrough_shader() local
|
/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit.c | 44 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local 113 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local 171 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local 229 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
|
D | radv_meta_blit2d.c | 429 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local 604 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local 633 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local 662 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
|
D | radv_meta_resolve_fs.c | 37 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local 58 const struct glsl_type *vec4 = glsl_vec4_type(); in build_resolve_fragment_shader() local 364 const struct glsl_type *vec4 = glsl_vec4_type(); in build_depth_stencil_resolve_fragment_shader() local
|
/external/llvm-project/clang/test/CodeGen/ |
D | vector.c | 15 typedef float vec4 __attribute__((vector_size(16))); typedef
|
/external/clang/test/CodeGen/ |
D | vector.c | 15 typedef float vec4 __attribute__((vector_size(16))); typedef
|
/external/angle/src/common/ |
D | vector_utils_unittest.cpp | 175 Vector4 vec4(1.0, 2.0, 3.0, 4.0); in TEST() local
|
/external/libvpx/libvpx/third_party/libyuv/source/ |
D | row_msa.cc | 478 v8i16 vec0, vec1, vec2, vec3, vec4, vec5; in I422ToRGB24Row_MSA() local 825 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToUVRow_MSA() local 986 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToRGB565Row_MSA() local 1022 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToARGB1555Row_MSA() local 1090 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToUV444Row_MSA() local 1242 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBAttenuateRow_MSA() local 1438 v16u8 src0, src1, dst0, dst1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGBSepiaRow_MSA() local 1511 v8u16 vec0, vec1, vec2, vec3, vec4, vec5; in ARGB1555ToARGBRow_MSA() local 1560 v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5; in RGB565ToARGBRow_MSA() local 1659 v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGB1555ToYRow_MSA() local [all …]
|
/external/libyuv/files/source/ |
D | row_msa.cc | 478 v8i16 vec0, vec1, vec2, vec3, vec4, vec5; in I422ToRGB24Row_MSA() local 825 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToUVRow_MSA() local 986 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToRGB565Row_MSA() local 1022 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToARGB1555Row_MSA() local 1090 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToUV444Row_MSA() local 1242 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBAttenuateRow_MSA() local 1438 v16u8 src0, src1, dst0, dst1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGBSepiaRow_MSA() local 1511 v8u16 vec0, vec1, vec2, vec3, vec4, vec5; in ARGB1555ToARGBRow_MSA() local 1560 v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5; in RGB565ToARGBRow_MSA() local 1659 v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGB1555ToYRow_MSA() local [all …]
|