Searched defs:vertexAttribI4i (Results 1 – 5 of 5) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 701 void GLContext::vertexAttribI4i (deUint32 index, deInt32 x, deInt32 y, deInt32 z, deInt32 w) in vertexAttribI4i() function in sglr::GLContext
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D | sglrReferenceContext.cpp | 3742 void ReferenceContext::vertexAttribI4i (deUint32 index, deInt32 x, deInt32 y, deInt32 z, deInt32 w) in vertexAttribI4i() function in sglr::ReferenceContext
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.h | 333 PFNGLVERTEXATTRIBI4IPROC vertexAttribI4i = nullptr; variable
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 878 glVertexAttribI4iFunc vertexAttribI4i; variable
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/external/angle/src/libANGLE/ |
D | Context.cpp | 5732 void Context::vertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) in vertexAttribI4i() function in gl::Context
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