Searched defs:vertexAttribI4ui (Results 1 – 5 of 5) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 706 void GLContext::vertexAttribI4ui (deUint32 index, deUint32 x, deUint32 y, deUint32 z, deUint32 w) in vertexAttribI4ui() function in sglr::GLContext
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D | sglrReferenceContext.cpp | 3749 void ReferenceContext::vertexAttribI4ui (deUint32 index, deUint32 x, deUint32 y, deUint32 z, deUint… in vertexAttribI4ui() function in sglr::ReferenceContext
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.h | 337 PFNGLVERTEXATTRIBI4UIPROC vertexAttribI4ui = nullptr; variable
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 882 glVertexAttribI4uiFunc vertexAttribI4ui; variable
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/external/angle/src/libANGLE/ |
D | Context.cpp | 5739 void Context::vertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) in vertexAttribI4ui() function in gl::Context
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