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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5PreciseQualifier.cpp286 glw::GLfloat vertex_data_positions[m_n_components]; in iterate() local
361 void GPUShader5PreciseQualifier::drawAndGetFeedbackResult(const glw::GLfloat* vertex_data_positions, in drawAndGetFeedbackResult()