Searched defs:viewID (Results 1 – 5 of 5) sorted by relevance
35 void InitializeViewIDAndInstanceID(const TVariable *viewID, in InitializeViewIDAndInstanceID()80 void SelectViewIndexInVertexShader(const TVariable *viewID, in SelectViewIndexInVertexShader()137 const TVariable *viewID = in DeclareAndInitBuiltinsForInstancedMultiview() local
77 int viewID; member
184 …CountedEvent *events, int instanceID, int viewID, void *indexBuffer, const VkExtent3D &framebuffer… in draw()
1405 …Int viewID; // slice offset into input attachments for multiview, even if the shader doesn't use … member in sw::SpirvRoutine
498 int viewID = sw::log2i(viewMask); in draw() local