Searched defs:wasCurrent (Results 1 – 4 of 4) sorted by relevance
333 GLboolean wasCurrent; /* was ever the current buffer? */ member
319 bool wasCurrent = false; in destroyGLContext() local
317 bool wasCurrent = false; in destroyGLContext() local
186 GLboolean wasCurrent; /* was ever the current buffer? */ member