Searched defs:wasEmpty (Results 1 – 5 of 5) sorted by relevance
71 bool wasEmpty = mLocked.invalidatedSprites.isEmpty(); in invalidateSpriteLocked() local83 bool wasEmpty = mLocked.disposedSurfaces.isEmpty(); in disposeSurfaceLocked() local
162 bool wasEmpty; in addSampleToTrack() local
907 const bool wasEmpty = !outputState.lastCompositionHadVisibleLayers; in beginFrame() local
2366 bool wasEmpty; in addIfsStateCallback() local
2822 bool wasEmpty = connection->outboundQueue.empty(); in enqueueDispatchEntriesLocked() local