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Searched defs:wideColor (Results 1 – 25 of 32) sorted by relevance

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/external/skia/src/gpu/
DGrColor.h97 explicit GrVertexColor(const SkPMColor4f& color, bool wideColor) { in GrVertexColor()
101 void set(const SkPMColor4f& color, bool wideColor) { in set()
DGrGeometryProcessor.h224 static Attribute MakeColorAttribute(const char* name, bool wideColor) { in MakeColorAttribute()
/external/skqp/src/gpu/
DGrGeometryProcessor.h33 static Attribute MakeColorAttribute(const char* name, bool wideColor) { in MakeColorAttribute()
/external/skia/src/gpu/effects/
DGrBitmapTextGeoProc.cpp131 bool wideColor, in GrBitmapTextGeoProc()
235 bool wideColor = d->fRandom->nextBool(); in TestCreate() local
DGrBitmapTextGeoProc.h31 bool wideColor, in Make()
DGrDistanceFieldGeoProc.cpp497 bool wideColor, in GrDistanceFieldPathGeoProc()
579 bool wideColor = d->fRandom->nextBool(); in TestCreate() local
DGrDistanceFieldGeoProc.h150 const SkMatrix& matrix, bool wideColor, in Make()
/external/skia/tools/gpu/
DTestOps.cpp27 GP(const SkMatrix& localMatrix, bool wideColor) in GP()
44 bool wideColor() const { return fInColor.cpuType() != kUByte4_norm_GrVertexAttribType; } in wideColor() function in __anona0bc612d0111::GP
/external/skia/src/gpu/ops/
DGrSimpleMeshDrawOpHelperWithStencil.cpp28 GrProcessorAnalysisCoverage geometryCoverage, SkPMColor4f* geometryColor, bool* wideColor) { in finalizeProcessors()
DGrOvalOpFactory.cpp69 bool wideColor, const SkMatrix& localMatrix) { in Make()
88 bool roundCaps, bool wideColor, const SkMatrix& localMatrix) in CircleGeometryProcessor()
264 bool wideColor = d->fRandom->nextBool(); in TestCreate() local
276 static GrGeometryProcessor* Make(SkArenaAlloc* arena, bool wideColor, in Make()
296 ButtCapDashedCircleGeometryProcessor(bool wideColor, const SkMatrix& localMatrix) in ButtCapDashedCircleGeometryProcessor()
523 bool wideColor = d->fRandom->nextBool(); in TestCreate() local
541 static GrGeometryProcessor* Make(SkArenaAlloc* arena, bool stroke, bool wideColor, in Make()
561 EllipseGeometryProcessor(bool stroke, bool wideColor, bool useScale, in EllipseGeometryProcessor()
725 bool wideColor = d->fRandom->nextBool(); in TestCreate() local
747 static GrGeometryProcessor* Make(SkArenaAlloc* arena, bool wideColor, bool useScale, in Make()
[all …]
DGrLatticeOp.cpp36 bool wideColor) { in Make()
96 GrSamplerState::Filter filter, bool wideColor) in LatticeGP()
DGrAAConvexPathRenderer.cpp554 bool wideColor) { in Make()
654 QuadEdgeEffect(const SkMatrix& localMatrix, bool usesLocalCoords, bool wideColor) in QuadEdgeEffect()
683 bool wideColor = d->fRandom->nextBool(); in TestCreate() local
DGrSimpleMeshDrawOpHelper.cpp72 GrProcessorAnalysisCoverage geometryCoverage, SkPMColor4f* geometryColor, bool* wideColor) { in finalizeProcessors()
DGrRegionOp.cpp24 bool wideColor) { in make_gp()
DGrStrokeRectOp.cpp338 bool wideColor) { in create_aa_stroke_rect_gp()
734 bool wideColor, in generateAAStrokeRectGeometry()
/external/skqp/src/gpu/effects/
DGrBitmapTextGeoProc.h27 const SkPMColor4f& color, bool wideColor, in Make()
DGrBitmapTextGeoProc.cpp124 bool wideColor, in GrBitmapTextGeoProc()
DGrDistanceFieldGeoProc.h140 bool wideColor, in Make()
/external/skqp/include/private/
DGrColor.h96 explicit GrVertexColor(const SkPMColor4f& color, bool wideColor) in GrVertexColor()
/external/skqp/src/gpu/ops/
DGrLatticeOp.cpp34 bool wideColor) { in Make()
95 GrSamplerState::Filter filter, bool wideColor) in LatticeGP()
DGrRegionOp.cpp24 bool wideColor) { in make_gp()
DGrStrokeRectOp.cpp300 bool wideColor) { in create_aa_stroke_rect_gp()
634 bool wideColor, in generateAAStrokeRectGeometry()
DGrQuadPerEdgeAA.cpp336 SkPMColor4f color4f, bool wideColor, in write_quad()
405 bool wideColor = GrQuadPerEdgeAA::ColorType::kHalf == spec.colorType(); in Tessellate() local
DGrAAConvexPathRenderer.cpp529 bool wideColor) { in Make()
619 QuadEdgeEffect(const SkMatrix& localMatrix, bool usesLocalCoords, bool wideColor) in QuadEdgeEffect()
/external/skia/src/gpu/tessellate/
DGrStrokeFixedCountTessellator.cpp50 bool wideColor = fShaderFlags & ShaderFlags::kWideColor; in updateDynamicColor() local

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