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1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef LP_RAST_PRIV_H
29 #define LP_RAST_PRIV_H
30 
31 #include "util/format/u_format.h"
32 #include "util/u_thread.h"
33 #include "gallivm/lp_bld_debug.h"
34 #include "lp_memory.h"
35 #include "lp_rast.h"
36 #include "lp_scene.h"
37 #include "lp_state.h"
38 #include "lp_texture.h"
39 #include "lp_limits.h"
40 
41 
42 #define TILE_VECTOR_HEIGHT 4
43 #define TILE_VECTOR_WIDTH 4
44 
45 /* If we crash in a jitted function, we can examine jit_line and jit_state
46  * to get some info.  This is not thread-safe, however.
47  */
48 #ifdef DEBUG
49 
50 struct lp_rasterizer_task;
51 extern int jit_line;
52 extern const struct lp_rast_state *jit_state;
53 extern const struct lp_rasterizer_task *jit_task;
54 
55 #define BEGIN_JIT_CALL(state, task)                  \
56    do { \
57       jit_line = __LINE__; \
58       jit_state = state; \
59       jit_task = task; \
60    } while (0)
61 
62 #define END_JIT_CALL() \
63    do { \
64       jit_line = 0; \
65       jit_state = NULL; \
66    } while (0)
67 
68 #else
69 
70 #define BEGIN_JIT_CALL(X, Y)
71 #define END_JIT_CALL()
72 
73 #endif
74 
75 
76 struct lp_rasterizer;
77 struct cmd_bin;
78 
79 /**
80  * Per-thread rasterization state
81  */
82 struct lp_rasterizer_task
83 {
84    const struct cmd_bin *bin;
85    const struct lp_rast_state *state;
86 
87    struct lp_scene *scene;
88    unsigned x, y;          /**< Pos of this tile in framebuffer, in pixels */
89    unsigned width, height; /**< width, height of current tile, in pixels */
90 
91    uint8_t *color_tiles[PIPE_MAX_COLOR_BUFS];
92    uint8_t *depth_tile;
93 
94    /** "back" pointer */
95    struct lp_rasterizer *rast;
96 
97    /** "my" index */
98    unsigned thread_index;
99 
100    /** Non-interpolated passthru state and occlude counter for visible pixels */
101    struct lp_jit_thread_data thread_data;
102 
103    pipe_semaphore work_ready;
104    pipe_semaphore work_done;
105 };
106 
107 
108 /**
109  * This is the state required while rasterizing tiles.
110  * Note that this contains per-thread information too.
111  * The tile size is TILE_SIZE x TILE_SIZE pixels.
112  */
113 struct lp_rasterizer
114 {
115    boolean exit_flag;
116    boolean no_rast;  /**< For debugging/profiling */
117 
118    /** The incoming queue of scenes ready to rasterize */
119    struct lp_scene_queue *full_scenes;
120 
121    /** The scene currently being rasterized by the threads */
122    struct lp_scene *curr_scene;
123 
124    /** A task object for each rasterization thread */
125    struct lp_rasterizer_task tasks[LP_MAX_THREADS];
126 
127    unsigned num_threads;
128    thrd_t threads[LP_MAX_THREADS];
129 
130    /** For synchronizing the rasterization threads */
131    util_barrier barrier;
132 };
133 
134 void
135 lp_rast_shade_quads_mask_sample(struct lp_rasterizer_task *task,
136                                 const struct lp_rast_shader_inputs *inputs,
137                                 unsigned x, unsigned y,
138                                 uint64_t mask);
139 void
140 lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
141                          const struct lp_rast_shader_inputs *inputs,
142                          unsigned x, unsigned y,
143                          unsigned mask);
144 
145 
146 /**
147  * Get the pointer to a 4x4 color block (within a 64x64 tile).
148  * \param x, y location of 4x4 block in window coords
149  */
150 static inline uint8_t *
lp_rast_get_color_block_pointer(struct lp_rasterizer_task * task,unsigned buf,unsigned x,unsigned y,unsigned layer)151 lp_rast_get_color_block_pointer(struct lp_rasterizer_task *task,
152                                 unsigned buf, unsigned x, unsigned y,
153                                 unsigned layer)
154 {
155    unsigned px, py, pixel_offset;
156    uint8_t *color;
157 
158    assert(x < task->scene->tiles_x * TILE_SIZE);
159    assert(y < task->scene->tiles_y * TILE_SIZE);
160    assert((x % TILE_VECTOR_WIDTH) == 0);
161    assert((y % TILE_VECTOR_HEIGHT) == 0);
162    assert(buf < task->scene->fb.nr_cbufs);
163 
164    assert(task->color_tiles[buf]);
165 
166    /*
167     * We don't actually benefit from having per tile cbuf/zsbuf pointers,
168     * it's just extra work - the mul/add would be exactly the same anyway.
169     * Fortunately the extra work (modulo) here is very cheap at least...
170     */
171    px = x % TILE_SIZE;
172    py = y % TILE_SIZE;
173 
174    pixel_offset = px * task->scene->cbufs[buf].format_bytes +
175                   py * task->scene->cbufs[buf].stride;
176    color = task->color_tiles[buf] + pixel_offset;
177 
178    if (layer) {
179       color += layer * task->scene->cbufs[buf].layer_stride;
180    }
181 
182    assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene->fb.cbufs[buf]->format)));
183    return color;
184 }
185 
186 
187 /**
188  * Get the pointer to a 4x4 depth block (within a 64x64 tile).
189  * \param x, y location of 4x4 block in window coords
190  */
191 static inline uint8_t *
lp_rast_get_depth_block_pointer(struct lp_rasterizer_task * task,unsigned x,unsigned y,unsigned layer)192 lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
193                                 unsigned x, unsigned y, unsigned layer)
194 {
195    unsigned px, py, pixel_offset;
196    uint8_t *depth;
197 
198    assert(x < task->scene->tiles_x * TILE_SIZE);
199    assert(y < task->scene->tiles_y * TILE_SIZE);
200    assert((x % TILE_VECTOR_WIDTH) == 0);
201    assert((y % TILE_VECTOR_HEIGHT) == 0);
202 
203    assert(task->depth_tile);
204 
205    px = x % TILE_SIZE;
206    py = y % TILE_SIZE;
207 
208    pixel_offset = px * task->scene->zsbuf.format_bytes +
209                   py * task->scene->zsbuf.stride;
210    depth = task->depth_tile + pixel_offset;
211 
212    if (layer) {
213       depth += layer * task->scene->zsbuf.layer_stride;
214    }
215 
216    assert(lp_check_alignment(depth, llvmpipe_get_format_alignment(task->scene->fb.zsbuf->format)));
217    return depth;
218 }
219 
220 
221 
222 /**
223  * Shade all pixels in a 4x4 block.  The fragment code omits the
224  * triangle in/out tests.
225  * \param x, y location of 4x4 block in window coords
226  */
227 static inline void
lp_rast_shade_quads_all(struct lp_rasterizer_task * task,const struct lp_rast_shader_inputs * inputs,unsigned x,unsigned y)228 lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
229                          const struct lp_rast_shader_inputs *inputs,
230                          unsigned x, unsigned y )
231 {
232    const struct lp_scene *scene = task->scene;
233    const struct lp_rast_state *state = task->state;
234    struct lp_fragment_shader_variant *variant = state->variant;
235    uint8_t *color[PIPE_MAX_COLOR_BUFS];
236    unsigned stride[PIPE_MAX_COLOR_BUFS];
237    unsigned sample_stride[PIPE_MAX_COLOR_BUFS];
238    uint8_t *depth = NULL;
239    unsigned depth_stride = 0;
240    unsigned depth_sample_stride = 0;
241    unsigned i;
242 
243    /* color buffer */
244    for (i = 0; i < scene->fb.nr_cbufs; i++) {
245       if (scene->fb.cbufs[i]) {
246          stride[i] = scene->cbufs[i].stride;
247          sample_stride[i] = scene->cbufs[i].sample_stride;
248          color[i] = lp_rast_get_color_block_pointer(task, i, x, y,
249                                                     inputs->layer);
250       }
251       else {
252          stride[i] = 0;
253          sample_stride[i] = 0;
254          color[i] = NULL;
255       }
256    }
257 
258    if (scene->zsbuf.map) {
259       depth = lp_rast_get_depth_block_pointer(task, x, y, inputs->layer);
260       depth_sample_stride = scene->zsbuf.sample_stride;
261       depth_stride = scene->zsbuf.stride;
262    }
263 
264    uint64_t mask = 0;
265    for (unsigned i = 0; i < scene->fb_max_samples; i++)
266       mask |= (uint64_t)0xffff << (16 * i);
267 
268    /*
269     * The rasterizer may produce fragments outside our
270     * allocated 4x4 blocks hence need to filter them out here.
271     */
272    if ((x % TILE_SIZE) < task->width && (y % TILE_SIZE) < task->height) {
273       /* Propagate non-interpolated raster state. */
274       task->thread_data.raster_state.viewport_index = inputs->viewport_index;
275 
276       /* run shader on 4x4 block */
277       BEGIN_JIT_CALL(state, task);
278       variant->jit_function[RAST_WHOLE]( &state->jit_context,
279                                          x, y,
280                                          inputs->frontfacing,
281                                          GET_A0(inputs),
282                                          GET_DADX(inputs),
283                                          GET_DADY(inputs),
284                                          color,
285                                          depth,
286                                          mask,
287                                          &task->thread_data,
288                                          stride,
289                                          depth_stride,
290                                          sample_stride,
291                                          depth_sample_stride);
292       END_JIT_CALL();
293    }
294 }
295 
296 void lp_rast_triangle_1( struct lp_rasterizer_task *,
297                          const union lp_rast_cmd_arg );
298 void lp_rast_triangle_2( struct lp_rasterizer_task *,
299                          const union lp_rast_cmd_arg );
300 void lp_rast_triangle_3( struct lp_rasterizer_task *,
301                          const union lp_rast_cmd_arg );
302 void lp_rast_triangle_4( struct lp_rasterizer_task *,
303                          const union lp_rast_cmd_arg );
304 void lp_rast_triangle_5( struct lp_rasterizer_task *,
305                          const union lp_rast_cmd_arg );
306 void lp_rast_triangle_6( struct lp_rasterizer_task *,
307                          const union lp_rast_cmd_arg );
308 void lp_rast_triangle_7( struct lp_rasterizer_task *,
309                          const union lp_rast_cmd_arg );
310 void lp_rast_triangle_8( struct lp_rasterizer_task *,
311                          const union lp_rast_cmd_arg );
312 
313 void lp_rast_triangle_3_4(struct lp_rasterizer_task *,
314 			  const union lp_rast_cmd_arg );
315 
316 void lp_rast_triangle_3_16( struct lp_rasterizer_task *,
317                             const union lp_rast_cmd_arg );
318 
319 void lp_rast_triangle_4_16( struct lp_rasterizer_task *,
320                             const union lp_rast_cmd_arg );
321 
322 
323 void lp_rast_triangle_32_1( struct lp_rasterizer_task *,
324                          const union lp_rast_cmd_arg );
325 void lp_rast_triangle_32_2( struct lp_rasterizer_task *,
326                          const union lp_rast_cmd_arg );
327 void lp_rast_triangle_32_3( struct lp_rasterizer_task *,
328                          const union lp_rast_cmd_arg );
329 void lp_rast_triangle_32_4( struct lp_rasterizer_task *,
330                          const union lp_rast_cmd_arg );
331 void lp_rast_triangle_32_5( struct lp_rasterizer_task *,
332                          const union lp_rast_cmd_arg );
333 void lp_rast_triangle_32_6( struct lp_rasterizer_task *,
334                          const union lp_rast_cmd_arg );
335 void lp_rast_triangle_32_7( struct lp_rasterizer_task *,
336                          const union lp_rast_cmd_arg );
337 void lp_rast_triangle_32_8( struct lp_rasterizer_task *,
338                          const union lp_rast_cmd_arg );
339 
340 void lp_rast_triangle_32_3_4(struct lp_rasterizer_task *,
341 			  const union lp_rast_cmd_arg );
342 
343 void lp_rast_triangle_32_3_16( struct lp_rasterizer_task *,
344                             const union lp_rast_cmd_arg );
345 
346 void lp_rast_triangle_32_4_16( struct lp_rasterizer_task *,
347                             const union lp_rast_cmd_arg );
348 
349 void lp_rast_triangle_ms_1( struct lp_rasterizer_task *,
350                          const union lp_rast_cmd_arg );
351 void lp_rast_triangle_ms_2( struct lp_rasterizer_task *,
352                          const union lp_rast_cmd_arg );
353 void lp_rast_triangle_ms_3( struct lp_rasterizer_task *,
354                          const union lp_rast_cmd_arg );
355 void lp_rast_triangle_ms_4( struct lp_rasterizer_task *,
356                          const union lp_rast_cmd_arg );
357 void lp_rast_triangle_ms_5( struct lp_rasterizer_task *,
358                          const union lp_rast_cmd_arg );
359 void lp_rast_triangle_ms_6( struct lp_rasterizer_task *,
360                          const union lp_rast_cmd_arg );
361 void lp_rast_triangle_ms_7( struct lp_rasterizer_task *,
362                          const union lp_rast_cmd_arg );
363 void lp_rast_triangle_ms_8( struct lp_rasterizer_task *,
364                          const union lp_rast_cmd_arg );
365 
366 void lp_rast_triangle_ms_3_4(struct lp_rasterizer_task *,
367                           const union lp_rast_cmd_arg );
368 
369 void lp_rast_triangle_ms_3_16( struct lp_rasterizer_task *,
370                             const union lp_rast_cmd_arg );
371 
372 void lp_rast_triangle_ms_4_16( struct lp_rasterizer_task *,
373                             const union lp_rast_cmd_arg );
374 
375 void lp_rast_triangle_ms_32_1( struct lp_rasterizer_task *,
376                          const union lp_rast_cmd_arg );
377 void lp_rast_triangle_ms_32_2( struct lp_rasterizer_task *,
378                          const union lp_rast_cmd_arg );
379 void lp_rast_triangle_ms_32_3( struct lp_rasterizer_task *,
380                          const union lp_rast_cmd_arg );
381 void lp_rast_triangle_ms_32_4( struct lp_rasterizer_task *,
382                          const union lp_rast_cmd_arg );
383 void lp_rast_triangle_ms_32_5( struct lp_rasterizer_task *,
384                          const union lp_rast_cmd_arg );
385 void lp_rast_triangle_ms_32_6( struct lp_rasterizer_task *,
386                          const union lp_rast_cmd_arg );
387 void lp_rast_triangle_ms_32_7( struct lp_rasterizer_task *,
388                          const union lp_rast_cmd_arg );
389 void lp_rast_triangle_ms_32_8( struct lp_rasterizer_task *,
390                          const union lp_rast_cmd_arg );
391 
392 void lp_rast_triangle_ms_32_3_4(struct lp_rasterizer_task *,
393                           const union lp_rast_cmd_arg );
394 
395 void lp_rast_triangle_ms_32_3_16( struct lp_rasterizer_task *,
396                             const union lp_rast_cmd_arg );
397 
398 void lp_rast_triangle_ms_32_4_16( struct lp_rasterizer_task *,
399                             const union lp_rast_cmd_arg );
400 
401 void
402 lp_rast_set_state(struct lp_rasterizer_task *task,
403                   const union lp_rast_cmd_arg arg);
404 
405 void
406 lp_debug_bin( const struct cmd_bin *bin, int x, int y );
407 
408 #endif
409