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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIO_NBAIO_H
18 #define ANDROID_AUDIO_NBAIO_H
19 
20 // Non-blocking audio I/O interface
21 //
22 // This header file has the abstract interfaces only.  Concrete implementation classes are declared
23 // elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
24 // write(), but this is not enforced.  In general, implementations do not need to be multi-thread
25 // safe, and any exceptions are noted in the particular implementation.
26 
27 #include <limits.h>
28 #include <stdlib.h>
29 #include <utils/Errors.h>
30 #include <utils/RefBase.h>
31 #include <media/AudioTimestamp.h>
32 #include <system/audio.h>
33 
34 namespace android {
35 
36 // In addition to the usual status_t
37 enum {
38     NEGOTIATE    = (UNKNOWN_ERROR + 0x100),  // Must (re-)negotiate format.  For negotiate() only,
39                                              // the offeree doesn't accept offers, and proposes
40                                              // counter-offers
41     OVERRUN      = (UNKNOWN_ERROR + 0x101),  // availableToRead(), read(), or readVia() detected
42                                              // lost input due to overrun; an event is counted and
43                                              // the caller should re-try
44     UNDERRUN     = (UNKNOWN_ERROR + 0x102),  // availableToWrite(), write(), or writeVia() detected
45                                              // a gap in output due to underrun (not being called
46                                              // often enough, or with enough data); an event is
47                                              // counted and the caller should re-try
48 };
49 
50 // Negotiation of format is based on the data provider and data sink, or the data consumer and
51 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
52 // mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
53 // NBAIO_Format is a typedef that ties together the most important combinations of the various
54 // attributes, rather than a struct with separate fields for format, sample rate, channel count,
55 // interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
56 // the combinations that are actually needed within AudioFlinger.  If the list of combinations grows
57 // too large, then this decision should be re-visited.
58 // Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed.
59 struct NBAIO_Format {
60 // FIXME make this a class, and change Format_... global methods to class methods
61 //private:
62     unsigned    mSampleRate;
63     unsigned    mChannelCount;
64     audio_format_t  mFormat;
65     size_t      mFrameSize;
66 };
67 
68 extern const NBAIO_Format Format_Invalid;
69 
70 // Return the frame size of an NBAIO_Format in bytes
71 size_t Format_frameSize(const NBAIO_Format& format);
72 
73 // Convert a sample rate in Hz and channel count to an NBAIO_Format
74 // FIXME rename
75 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount, audio_format_t format);
76 
77 // Return the sample rate in Hz of an NBAIO_Format
78 unsigned Format_sampleRate(const NBAIO_Format& format);
79 
80 // Return the channel count of an NBAIO_Format
81 unsigned Format_channelCount(const NBAIO_Format& format);
82 
83 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
84 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
85 typedef ssize_t (*readVia_t)(void *user, const void *buffer, size_t count);
86 
87 // Check whether an NBAIO_Format is valid
88 bool Format_isValid(const NBAIO_Format& format);
89 
90 // Compare two NBAIO_Format values
91 bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2);
92 
93 // Abstract class (interface) representing a data port.
94 class NBAIO_Port : public RefBase {
95 
96 public:
97 
98     // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
99     // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
100     // whoever sets up the graph connections to make sure formats are compatible, and this method
101     // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
102     // How it works: offerer proposes an array of formats, in descending order of preference from
103     // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
104     // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
105     // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
106     // provided array counterOffers[] with its counter-offers, in descending order of preference
107     // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
108     // Note that since the offerer allocates space for counter-offers, but only the offeree knows
109     // how many counter-offers it has, there may be insufficient space for all counter-offers.
110     // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
111     // (which is greater than the entry value of numCounterOffers), fills in as many of the most
112     // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
113     // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
114     // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
115     // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
116     // numOffers. This indicates that it has not allocated space for any counter-offers yet.
117     // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
118     // Then the offerer will allocate the correct amount of memory and retry.
119     // Format_Invalid is not allowed as either an offer or counter-offer.
120     // Returns:
121     //  >= 0        Offer accepted.
122     //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
123     virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
124                               NBAIO_Format counterOffers[], size_t& numCounterOffers);
125 
126     // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
127     // or if re-negotiation is required.
format()128     virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
129 
130 protected:
NBAIO_Port(const NBAIO_Format & format)131     NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format),
132                                              mFrameSize(Format_frameSize(format)) { }
~NBAIO_Port()133     virtual ~NBAIO_Port() { }
134 
135     // Implementations are free to ignore these if they don't need them
136 
137     bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
138     NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
139     size_t          mFrameSize;     // assign in parallel with any assignment to mFormat
140 };
141 
142 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
143 class NBAIO_Sink : public NBAIO_Port {
144 
145 public:
146 
147     // For the next two APIs:
148     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
149 
150     // Return the number of frames written successfully since construction.
framesWritten()151     virtual int64_t framesWritten() const { return mFramesWritten; }
152 
153     // Number of frames lost due to underrun since construction.
framesUnderrun()154     virtual int64_t framesUnderrun() const { return 0; }
155 
156     // Number of underruns since construction, where a set of contiguous lost frames is one event.
underruns()157     virtual int64_t underruns() const { return 0; }
158 
159     // Estimate of number of frames that could be written successfully now without blocking.
160     // When a write() is actually attempted, the implementation is permitted to return a smaller or
161     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
162     // Errors:
163     //  NEGOTIATE   (Re-)negotiation is needed.
164     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
165     //              An underrun event is counted, and the caller should re-try this operation.
166     //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
availableToWrite()167     virtual ssize_t availableToWrite() {
168         if (!mNegotiated) {
169             return NEGOTIATE;
170         }
171         return SSIZE_MAX;
172     }
173 
174     // Transfer data to sink from single input buffer.  Implies a copy.
175     // Inputs:
176     //  buffer  Non-NULL buffer owned by provider.
177     //  count   Maximum number of frames to transfer.
178     // Return value:
179     //  > 0     Number of frames successfully transferred prior to first error.
180     //  = 0     Count was zero.
181     //  < 0     status_t error occurred prior to the first frame transfer.
182     // Errors:
183     //  NEGOTIATE   (Re-)negotiation is needed.
184     //  WOULD_BLOCK No frames can be transferred without blocking.
185     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
186     //              An underrun event is counted, and the caller should re-try this operation.
187     virtual ssize_t write(const void *buffer, size_t count) = 0;
188 
189     // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
190     // and non-contiguous transfers (e.g. circular buffer or writev).
191     // Inputs:
192     //  via     Callback function that the sink will call as many times as needed to consume data.
193     //  total   Estimate of the number of frames the provider has available.  This is an estimate,
194     //          and it can provide a different number of frames during the series of callbacks.
195     //  user    Arbitrary void * reserved for data provider.
196     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
197     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
198     // Return value:
199     //  > 0     Total number of frames successfully transferred prior to first error.
200     //  = 0     Count was zero.
201     //  < 0     status_t error occurred prior to the first frame transfer.
202     // Errors:
203     //  NEGOTIATE   (Re-)negotiation is needed.
204     //  WOULD_BLOCK No frames can be transferred without blocking.
205     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
206     //              An underrun event is counted, and the caller should re-try this operation.
207     //
208     // The 'via' callback is called by the data sink as follows:
209     // Inputs:
210     //  user    Arbitrary void * reserved for data provider.
211     //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
212     //          up to a maximum of 'count' frames.
213     //  count   Maximum number of frames to transfer during this callback.
214     // Return value:
215     //  > 0     Number of frames successfully transferred during this callback prior to first error.
216     //  = 0     Count was zero.
217     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
218     virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
219 
220     // Returns NO_ERROR if a timestamp is available.  The timestamp includes the total number
221     // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC
222     // as of this presentation count.  The timestamp parameter is undefined if error is returned.
getTimestamp(ExtendedTimestamp &)223     virtual status_t getTimestamp(ExtendedTimestamp& /*timestamp*/) { return INVALID_OPERATION; }
224 
225 protected:
NBAIO_Port(format)226     NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0)
227             { }
~NBAIO_Sink()228     virtual ~NBAIO_Sink() { }
229 
230     // Implementations are free to ignore these if they don't need them
231     int64_t  mFramesWritten;
232 };
233 
234 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
235 class NBAIO_Source : public NBAIO_Port {
236 
237 public:
238 
239     // For the next two APIs:
240     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
241 
242     // Number of frames read successfully since construction.
framesRead()243     virtual int64_t framesRead() const { return mFramesRead; }
244 
245     // Number of frames lost due to overrun since construction.
246     // Not const because implementations may need to do I/O.
framesOverrun()247     virtual int64_t framesOverrun() /*const*/ { return 0; }
248 
249     // Number of overruns since construction, where a set of contiguous lost frames is one event.
250     // Not const because implementations may need to do I/O.
overruns()251     virtual int64_t overruns() /*const*/ { return 0; }
252 
253     // Estimate of number of frames that could be read successfully now.
254     // When a read() is actually attempted, the implementation is permitted to return a smaller or
255     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
256     // Errors:
257     //  NEGOTIATE   (Re-)negotiation is needed.
258     //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
259     //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
availableToRead()260     virtual ssize_t availableToRead() { return SSIZE_MAX; }
261 
262     // Transfer data from source into single destination buffer.  Implies a copy.
263     // Inputs:
264     //  buffer  Non-NULL destination buffer owned by consumer.
265     //  count   Maximum number of frames to transfer.
266     // Return value:
267     //  > 0     Number of frames successfully transferred prior to first error.
268     //  = 0     Count was zero.
269     //  < 0     status_t error occurred prior to the first frame transfer.
270     // Errors:
271     //  NEGOTIATE   (Re-)negotiation is needed.
272     //  WOULD_BLOCK No frames can be transferred without blocking.
273     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
274     //              One or more frames were lost due to overrun, try again to read more recent data.
275     virtual ssize_t read(void *buffer, size_t count) = 0;
276 
277     // Flush data from buffer.  There is no notion of overrun as all data is dropped.
278     // Flushed frames also count towards frames read.
279     //
280     // Return value:
281     //  >= 0    Number of frames successfully flushed
282     //  < 0     status_t error occurred
283     // Errors:
284     //  NEGOTIATE         (Re-)negotiation is needed.
285     //  INVALID_OPERATION Not implemented
flush()286     virtual ssize_t flush() { return INVALID_OPERATION; }
287 
288     // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
289     // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
290     // Inputs:
291     //  via     Callback function that the source will call as many times as needed to provide data.
292     //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
293     //          and it can consume a different number of frames during the series of callbacks.
294     //  user    Arbitrary void * reserved for data consumer.
295     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
296     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
297     // Return value:
298     //  > 0     Total number of frames successfully transferred prior to first error.
299     //  = 0     Count was zero.
300     //  < 0     status_t error occurred prior to the first frame transfer.
301     // Errors:
302     //  NEGOTIATE   (Re-)negotiation is needed.
303     //  WOULD_BLOCK No frames can be transferred without blocking.
304     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
305     //              One or more frames were lost due to overrun, try again to read more recent data.
306     //
307     // The 'via' callback is called by the data source as follows:
308     // Inputs:
309     //  user    Arbitrary void * reserved for data consumer.
310     //  dest    Non-NULL buffer owned by source that callback should consume data from,
311     //          up to a maximum of 'count' frames.
312     //  count   Maximum number of frames to transfer during this callback.
313     // Return value:
314     //  > 0     Number of frames successfully transferred during this callback prior to first error.
315     //  = 0     Count was zero.
316     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
317     virtual ssize_t readVia(readVia_t via, size_t total, void *user, size_t block = 0);
318 
319     // Invoked asynchronously by corresponding sink when a new timestamp is available.
320     // Default implementation ignores the timestamp.
onTimestamp(const ExtendedTimestamp &)321     virtual void    onTimestamp(const ExtendedTimestamp& /*timestamp*/) { }
322 
323 protected:
NBAIO_Port(format)324     NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0)
325             { }
~NBAIO_Source()326     virtual ~NBAIO_Source() { }
327 
328     // Implementations are free to ignore these if they don't need them
329     int64_t  mFramesRead;
330 };
331 
332 }   // namespace android
333 
334 #endif  // ANDROID_AUDIO_NBAIO_H
335