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Searched defs:y2d (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/geometry/
DGrQuadUtils.cpp325 V4f y2d = ys / ws; in projectedBounds() local
350 V4f y2d = ys * ws; in projectedBounds() local
722 V4f* x2d, V4f* y2d, in computeDegenerateQuad()
980 void TessellationHelper::Vertices::moveTo(const V4f& x2d, const V4f& y2d, const M4f& mask) { in moveTo()
1220 V4f y2d = fEdgeVectors.fY2D; in adjustDegenerateVertices() local
/external/skqp/src/gpu/ops/
DGrQuadPerEdgeAA.cpp222 auto y2d = (*y) * iw; in compute_quad_persp_vertices() local