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/external/oboe/samples/RhythmGame/third_party/glm/detail/
D_swizzle_func.hpp6 #define GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B) \ argument
7 SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B() CONST \
9 return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B); \
12 #define GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C)… argument
13 SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C() CONST \
15 return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C); \
18 #define GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C,… argument
19 SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C ## D() CONST \
21 return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D); \
24 #define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B… argument
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Dtype_mat.hpp6 #include "precision.hpp"
11 …template <typename T, precision P, template <class, precision> class colType, template <class, pre…
15 template <typename T, precision P> struct tvec2;
16 template <typename T, precision P> struct tvec3;
17 template <typename T, precision P> struct tvec4;
18 template <typename T, precision P> struct tmat2x2;
19 template <typename T, precision P> struct tmat2x3;
20 template <typename T, precision P> struct tmat2x4;
21 template <typename T, precision P> struct tmat3x2;
22 template <typename T, precision P> struct tmat3x3;
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/external/deqp/data/gles3/shaders/
Dinvalid_implicit_conversions.test12 precision mediump float;
13 precision mediump int;
32 precision mediump float;
33 precision mediump int;
52 precision mediump float;
53 precision mediump int;
72 precision mediump float;
73 precision mediump int;
92 precision mediump float;
93 precision mediump int;
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Duniform_block.test12 precision highp float;
29 precision highp float;
45 precision highp float;
57 precision highp float;
78 precision highp float;
95 precision highp float;
111 precision highp float;
123 precision highp float;
144 precision highp float;
161 precision highp float;
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Dkeywords.test13 precision mediump float;
31 precision mediump float;
49 precision mediump float;
67 precision mediump float;
85 precision mediump float;
103 precision mediump float;
121 precision mediump float;
139 precision mediump float;
157 precision mediump float;
175 precision mediump float;
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/external/deqp/data/gles2/shaders/
Dinvalid_implicit_conversions.test10 precision mediump float;
11 precision mediump int;
28 precision mediump float;
29 precision mediump int;
46 precision mediump float;
47 precision mediump int;
64 precision mediump float;
65 precision mediump int;
82 precision mediump float;
83 precision mediump int;
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Dkeywords.test11 precision mediump float;
28 precision mediump float;
45 precision mediump float;
62 precision mediump float;
79 precision mediump float;
96 precision mediump float;
113 precision mediump float;
130 precision mediump float;
147 precision mediump float;
164 precision mediump float;
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Dpreprocessor.test29 precision mediump float;
69 precision mediump float;
85 precision mediump float;
102 precision mediump float;
118 precision mediump float;
138 precision mediump float;
154 precision mediump float;
169 precision mediump float;
182 precision mediump float;
195 precision mediump float;
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/external/oboe/samples/RhythmGame/third_party/glm/
Dfwd.hpp15 template <typename T, precision P> struct tquat;
17 /// Quaternion of low single-precision floating-point numbers.
22 /// Quaternion of medium single-precision floating-point numbers.
27 /// Quaternion of high single-precision floating-point numbers.
39 /// Quaternion of default single-precision floating-point numbers.
43 /// Quaternion of low single-precision floating-point numbers.
48 /// Quaternion of medium single-precision floating-point numbers.
53 /// Quaternion of high single-precision floating-point numbers.
58 /// Quaternion of default single-precision floating-point numbers.
64 /// Quaternion of low double-precision floating-point numbers.
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/external/oboe/samples/RhythmGame/third_party/glm/gtx/
Dtype_aligned.hpp33 /// Low precision 8 bit signed integer aligned scalar type.
37 /// Low precision 16 bit signed integer aligned scalar type.
41 /// Low precision 32 bit signed integer aligned scalar type.
45 /// Low precision 64 bit signed integer aligned scalar type.
50 /// Low precision 8 bit signed integer aligned scalar type.
54 /// Low precision 16 bit signed integer aligned scalar type.
58 /// Low precision 32 bit signed integer aligned scalar type.
62 /// Low precision 64 bit signed integer aligned scalar type.
67 /// Low precision 8 bit signed integer aligned scalar type.
71 /// Low precision 16 bit signed integer aligned scalar type.
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/external/oboe/samples/RhythmGame/third_party/glm/gtc/
Dtype_precision.hpp11 /// @brief Defines specific C++-based precision types.
13 /// @ref core_precision defines types based on GLSL's precision qualifiers. This
48 /// Low precision 8 bit signed integer type.
52 /// Low precision 16 bit signed integer type.
56 /// Low precision 32 bit signed integer type.
60 /// Low precision 64 bit signed integer type.
64 /// Low precision 8 bit signed integer type.
68 /// Low precision 16 bit signed integer type.
72 /// Low precision 32 bit signed integer type.
76 /// Low precision 64 bit signed integer type.
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Dtype_aligned.hpp28 template <typename T, precision P> struct tvec1;
29 template <typename T, precision P> struct tvec2;
30 template <typename T, precision P> struct tvec3;
31 template <typename T, precision P> struct tvec4;
71 /// 2 components vector of high single-precision floating-point numbers.
72 /// There is no guarantee on the actual precision.
75 /// 2 components vector of medium single-precision floating-point numbers.
76 /// There is no guarantee on the actual precision.
79 /// 2 components vector of low single-precision floating-point numbers.
80 /// There is no guarantee on the actual precision.
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Dmatrix_integer.hpp34 /// High-precision signed integer 2x2 matrix.
38 /// High-precision signed integer 3x3 matrix.
42 /// High-precision signed integer 4x4 matrix.
46 /// High-precision signed integer 2x2 matrix.
50 /// High-precision signed integer 2x3 matrix.
54 /// High-precision signed integer 2x4 matrix.
58 /// High-precision signed integer 3x2 matrix.
62 /// High-precision signed integer 3x3 matrix.
66 /// High-precision signed integer 3x4 matrix.
70 /// High-precision signed integer 4x2 matrix.
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/external/deqp/data/gles31/shaders/es32/
Duniform_block.test12 precision highp float;
29 precision highp float;
45 precision highp float;
57 precision highp float;
78 precision highp float;
95 precision highp float;
111 precision highp float;
123 precision highp float;
144 precision highp float;
161 precision highp float;
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/external/deqp/data/gles31/shaders/es31/
Duniform_block.test12 precision highp float;
29 precision highp float;
45 precision highp float;
57 precision highp float;
78 precision highp float;
95 precision highp float;
111 precision highp float;
123 precision highp float;
144 precision highp float;
161 precision highp float;
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
Dgles3-test-issues.txt2 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar
3 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2
4 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3
5 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4
6 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar
7 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2
8 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4
9 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar
10 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2
11 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4
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Dgles3-driver-issues.txt12 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.scalar
13 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.vec2
14 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.vec3
15 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.vec4
16 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.scalar
17 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.vec2
18 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.vec3
19 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.vec4
20 dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_vertex.scalar
21 dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_vertex.vec2
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
Dgles3-test-issues.txt2 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar
3 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2
4 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3
5 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4
6 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar
7 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2
8 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4
9 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar
10 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2
11 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4
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Dgles3-driver-issues.txt12 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.scalar
13 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.vec2
14 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.vec3
15 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.vec4
16 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.scalar
17 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.vec2
18 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.vec3
19 dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.vec4
20 dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_vertex.scalar
21 dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_vertex.vec2
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.5.x/src/
Dgles3-test-issues.txt2 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar
3 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2
4 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3
5 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4
6 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar
7 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2
8 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4
9 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar
10 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2
11 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/
Dgles3-test-issues.txt2 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar
3 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2
4 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3
5 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4
6 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar
7 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2
8 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4
9 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar
10 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2
11 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.6.x/src/
Dgles3-test-issues.txt2 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar
3 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2
4 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3
5 dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4
6 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar
7 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2
8 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4
9 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar
10 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2
11 dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4
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/external/mesa3d/src/compiler/glsl/tests/
Dlower_precision_test.py47 precision mediump float;
48 precision mediump int;
62 precision mediump float;
63 precision mediump int;
86 precision mediump float;
99 precision mediump float;
100 precision mediump int;
115 precision mediump float;
116 precision mediump int;
130 precision mediump float;
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/external/deqp/external/openglcts/data/gl33/
Dpreprocessor.test38 precision mediump float;
88 precision mediump float;
106 precision mediump float;
124 precision mediump float;
142 precision mediump float;
162 precision mediump float;
202 precision mediump float;
220 precision mediump float;
238 precision mediump float;
257 precision mediump float;
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/external/angle/src/compiler/translator/
Dbuiltin_variables.json38 " precision: Precision as in TPrecision enum without the Ebp prefix.",
51 "precision":"High" string
55 "precision":"High" string
59 "precision":"High" string
77 "precision":"Low", string
91 "precision":"Medium", string
100 "precision":"Medium", string
109 "precision":"Medium", string
118 "precision":"Medium", string
127 "precision":"Medium", string
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