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1 // GENERATED FILE - DO NOT EDIT.
2 // Generated by generate_entry_points.py using data from gl.xml.
3 //
4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
5 // Use of this source code is governed by a BSD-style license that can be
6 // found in the LICENSE file.
7 //
8 // entry_points_gl_1_2_autogen.h:
9 //   Defines the GL 1.2 entry points.
10 
11 #ifndef LIBGL_ENTRY_POINTS_GL_1_2_AUTOGEN_H_
12 #define LIBGL_ENTRY_POINTS_GL_1_2_AUTOGEN_H_
13 
14 #include <export.h>
15 #include "angle_gl.h"
16 
17 namespace gl
18 {
19 ANGLE_EXPORT void GL_APIENTRY CopyTexSubImage3D(GLenum target,
20                                                 GLint level,
21                                                 GLint xoffset,
22                                                 GLint yoffset,
23                                                 GLint zoffset,
24                                                 GLint x,
25                                                 GLint y,
26                                                 GLsizei width,
27                                                 GLsizei height);
28 ANGLE_EXPORT void GL_APIENTRY DrawRangeElements(GLenum mode,
29                                                 GLuint start,
30                                                 GLuint end,
31                                                 GLsizei count,
32                                                 GLenum type,
33                                                 const void *indices);
34 ANGLE_EXPORT void GL_APIENTRY TexImage3D(GLenum target,
35                                          GLint level,
36                                          GLint internalformat,
37                                          GLsizei width,
38                                          GLsizei height,
39                                          GLsizei depth,
40                                          GLint border,
41                                          GLenum format,
42                                          GLenum type,
43                                          const void *pixels);
44 ANGLE_EXPORT void GL_APIENTRY TexSubImage3D(GLenum target,
45                                             GLint level,
46                                             GLint xoffset,
47                                             GLint yoffset,
48                                             GLint zoffset,
49                                             GLsizei width,
50                                             GLsizei height,
51                                             GLsizei depth,
52                                             GLenum format,
53                                             GLenum type,
54                                             const void *pixels);
55 }  // namespace gl
56 
57 #endif  // LIBGL_ENTRY_POINTS_GL_1_2_AUTOGEN_H_
58