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1 //
2 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // FenceNVNULL.h:
7 //    Defines the class interface for FenceNVNULL, implementing FenceNVImpl.
8 //
9 
10 #ifndef LIBANGLE_RENDERER_NULL_FENCENVNULL_H_
11 #define LIBANGLE_RENDERER_NULL_FENCENVNULL_H_
12 
13 #include "libANGLE/renderer/FenceNVImpl.h"
14 
15 namespace rx
16 {
17 class FenceNVNULL : public FenceNVImpl
18 {
19   public:
20     FenceNVNULL();
21     ~FenceNVNULL() override;
22 
onDestroy(const gl::Context * context)23     void onDestroy(const gl::Context *context) override {}
24     angle::Result set(const gl::Context *context, GLenum condition) override;
25     angle::Result test(const gl::Context *context, GLboolean *outFinished) override;
26     angle::Result finish(const gl::Context *context) override;
27 };
28 }  // namespace rx
29 
30 #endif  // LIBANGLE_RENDERER_NULL_FENCENVNULL_H_
31