1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #include "Locale.h" 17 18 #include <benchmark/benchmark.h> 19 20 namespace minikin { 21 BM_Locale_en_US(benchmark::State & state)22static void BM_Locale_en_US(benchmark::State& state) { 23 while (state.KeepRunning()) { 24 Locale language(StringPiece("en-US", 5)); 25 } 26 } 27 BENCHMARK(BM_Locale_en_US); 28 BM_Locale_en_Latn_US(benchmark::State & state)29static void BM_Locale_en_Latn_US(benchmark::State& state) { 30 while (state.KeepRunning()) { 31 Locale language(StringPiece("en-Latn-US", 10)); 32 } 33 } 34 BENCHMARK(BM_Locale_en_Latn_US); 35 BM_Locale_en_Latn_US_u_em_emoji(benchmark::State & state)36static void BM_Locale_en_Latn_US_u_em_emoji(benchmark::State& state) { 37 while (state.KeepRunning()) { 38 Locale language(StringPiece("en-Latn-US-u-em-emoji", 21)); 39 } 40 } 41 BENCHMARK(BM_Locale_en_Latn_US_u_em_emoji); 42 43 } // namespace minikin 44