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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #include "Locale.h"
17 
18 #include <benchmark/benchmark.h>
19 
20 namespace minikin {
21 
BM_Locale_en_US(benchmark::State & state)22 static void BM_Locale_en_US(benchmark::State& state) {
23     while (state.KeepRunning()) {
24         Locale language(StringPiece("en-US", 5));
25     }
26 }
27 BENCHMARK(BM_Locale_en_US);
28 
BM_Locale_en_Latn_US(benchmark::State & state)29 static void BM_Locale_en_Latn_US(benchmark::State& state) {
30     while (state.KeepRunning()) {
31         Locale language(StringPiece("en-Latn-US", 10));
32     }
33 }
34 BENCHMARK(BM_Locale_en_Latn_US);
35 
BM_Locale_en_Latn_US_u_em_emoji(benchmark::State & state)36 static void BM_Locale_en_Latn_US_u_em_emoji(benchmark::State& state) {
37     while (state.KeepRunning()) {
38         Locale language(StringPiece("en-Latn-US-u-em-emoji", 21));
39     }
40 }
41 BENCHMARK(BM_Locale_en_Latn_US_u_em_emoji);
42 
43 }  // namespace minikin
44