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1 
2 
3 /**************************************************************************************************
4  *** This file was autogenerated from GrInUniform.fp; do not modify.
5  **************************************************************************************************/
6 #ifndef GrInUniform_DEFINED
7 #define GrInUniform_DEFINED
8 
9 #include "include/core/SkM44.h"
10 #include "include/core/SkTypes.h"
11 
12 
13 #include "src/gpu/GrFragmentProcessor.h"
14 
15 class GrInUniform : public GrFragmentProcessor {
16 public:
Make(SkRect color)17     static std::unique_ptr<GrFragmentProcessor> Make(SkRect color) {
18         return std::unique_ptr<GrFragmentProcessor>(new GrInUniform(color));
19     }
20     GrInUniform(const GrInUniform& src);
21     std::unique_ptr<GrFragmentProcessor> clone() const override;
name()22     const char* name() const override { return "InUniform"; }
23     SkRect color;
24 private:
GrInUniform(SkRect color)25     GrInUniform(SkRect color)
26     : INHERITED(kGrInUniform_ClassID, kNone_OptimizationFlags)
27     , color(color) {
28     }
29     std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override;
30     void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
31     bool onIsEqual(const GrFragmentProcessor&) const override;
32 #if GR_TEST_UTILS
33     SkString onDumpInfo() const override;
34 #endif
35     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
36     using INHERITED = GrFragmentProcessor;
37 };
38 #endif
39