1 2 3 /************************************************************************************************** 4 *** This file was autogenerated from GrInUniform.fp; do not modify. 5 **************************************************************************************************/ 6 #ifndef GrInUniform_DEFINED 7 #define GrInUniform_DEFINED 8 9 #include "include/core/SkM44.h" 10 #include "include/core/SkTypes.h" 11 12 13 #include "src/gpu/GrFragmentProcessor.h" 14 15 class GrInUniform : public GrFragmentProcessor { 16 public: Make(SkRect color)17 static std::unique_ptr<GrFragmentProcessor> Make(SkRect color) { 18 return std::unique_ptr<GrFragmentProcessor>(new GrInUniform(color)); 19 } 20 GrInUniform(const GrInUniform& src); 21 std::unique_ptr<GrFragmentProcessor> clone() const override; name()22 const char* name() const override { return "InUniform"; } 23 SkRect color; 24 private: GrInUniform(SkRect color)25 GrInUniform(SkRect color) 26 : INHERITED(kGrInUniform_ClassID, kNone_OptimizationFlags) 27 , color(color) { 28 } 29 std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override; 30 void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; 31 bool onIsEqual(const GrFragmentProcessor&) const override; 32 #if GR_TEST_UTILS 33 SkString onDumpInfo() const override; 34 #endif 35 GR_DECLARE_FRAGMENT_PROCESSOR_TEST 36 using INHERITED = GrFragmentProcessor; 37 }; 38 #endif 39