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1 /*
2  * Copyright (C) 2020 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _UI_INPUT_THREAD_H
18 #define _UI_INPUT_THREAD_H
19 
20 #include <utils/Thread.h>
21 
22 namespace android {
23 
24 /* A thread that loops continuously until destructed to process input events.
25  *
26  * Creating the InputThread starts it immediately. The thread begins looping the loop
27  * function until the InputThread is destroyed. The wake function is used to wake anything
28  * that sleeps in the loop when it is time for the thread to be destroyed.
29  */
30 class InputThread {
31 public:
32     explicit InputThread(std::string name, std::function<void()> loop,
33                          std::function<void()> wake = nullptr);
34     virtual ~InputThread();
35 
36     bool isCallingThread();
37 
38 private:
39     std::string mName;
40     std::function<void()> mThreadWake;
41     sp<Thread> mThread;
42 };
43 
44 } // namespace android
45 
46 #endif // _UI_INPUT_THREAD_H