1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include "Vector.h" 20 21 namespace android { 22 namespace uirenderer { 23 24 struct LightGeometry { 25 Vector3 center; 26 float radius; 27 }; 28 29 struct LightInfo { LightInfoLightInfo30 LightInfo() : LightInfo(0, 0) {} LightInfoLightInfo31 LightInfo(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) 32 : ambientShadowAlpha(ambientShadowAlpha), spotShadowAlpha(spotShadowAlpha) {} 33 uint8_t ambientShadowAlpha; 34 uint8_t spotShadowAlpha; 35 }; 36 37 } // namespace uirenderer 38 } // namespace android 39