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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "Vector.h"
20 
21 namespace android {
22 namespace uirenderer {
23 
24 struct LightGeometry {
25     Vector3 center;
26     float radius;
27 };
28 
29 struct LightInfo {
LightInfoLightInfo30     LightInfo() : LightInfo(0, 0) {}
LightInfoLightInfo31     LightInfo(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha)
32             : ambientShadowAlpha(ambientShadowAlpha), spotShadowAlpha(spotShadowAlpha) {}
33     uint8_t ambientShadowAlpha;
34     uint8_t spotShadowAlpha;
35 };
36 
37 }  // namespace uirenderer
38 }  // namespace android
39