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1 // GENERATED FILE - DO NOT EDIT.
2 // Generated by gen_packed_gl_enums.py using data from packed_gl_enums.json.
3 //
4 // Copyright 2017 The ANGLE Project Authors. All rights reserved.
5 // Use of this source code is governed by a BSD-style license that can be
6 // found in the LICENSE file.
7 //
8 // PackedGLEnums_autogen.h:
9 //   Declares ANGLE-specific enums classes for GLenums and functions operating
10 //   on them.
11 
12 #ifndef COMMON_PACKEDGLENUMS_AUTOGEN_H_
13 #define COMMON_PACKEDGLENUMS_AUTOGEN_H_
14 
15 #include <angle_gl.h>
16 
17 #include <cstdint>
18 #include <ostream>
19 
20 namespace gl
21 {
22 
23 template <typename Enum>
24 Enum FromGLenum(GLenum from);
25 
26 enum class AlphaTestFunc : uint8_t
27 {
28     AlwaysPass = 0,
29     Equal      = 1,
30     Gequal     = 2,
31     Greater    = 3,
32     Lequal     = 4,
33     Less       = 5,
34     Never      = 6,
35     NotEqual   = 7,
36 
37     InvalidEnum = 8,
38     EnumCount   = 8,
39 };
40 
41 template <>
42 AlphaTestFunc FromGLenum<AlphaTestFunc>(GLenum from);
43 GLenum ToGLenum(AlphaTestFunc from);
44 std::ostream &operator<<(std::ostream &os, AlphaTestFunc value);
45 
46 enum class BufferBinding : uint8_t
47 {
48     Array             = 0,
49     AtomicCounter     = 1,
50     CopyRead          = 2,
51     CopyWrite         = 3,
52     DispatchIndirect  = 4,
53     DrawIndirect      = 5,
54     ElementArray      = 6,
55     PixelPack         = 7,
56     PixelUnpack       = 8,
57     ShaderStorage     = 9,
58     Texture           = 10,
59     TransformFeedback = 11,
60     Uniform           = 12,
61 
62     InvalidEnum = 13,
63     EnumCount   = 13,
64 };
65 
66 template <>
67 BufferBinding FromGLenum<BufferBinding>(GLenum from);
68 GLenum ToGLenum(BufferBinding from);
69 std::ostream &operator<<(std::ostream &os, BufferBinding value);
70 
71 enum class BufferUsage : uint8_t
72 {
73     DynamicCopy = 0,
74     DynamicDraw = 1,
75     DynamicRead = 2,
76     StaticCopy  = 3,
77     StaticDraw  = 4,
78     StaticRead  = 5,
79     StreamCopy  = 6,
80     StreamDraw  = 7,
81     StreamRead  = 8,
82 
83     InvalidEnum = 9,
84     EnumCount   = 9,
85 };
86 
87 template <>
88 BufferUsage FromGLenum<BufferUsage>(GLenum from);
89 GLenum ToGLenum(BufferUsage from);
90 std::ostream &operator<<(std::ostream &os, BufferUsage value);
91 
92 enum class ClientVertexArrayType : uint8_t
93 {
94     Color        = 0,
95     Normal       = 1,
96     PointSize    = 2,
97     TextureCoord = 3,
98     Vertex       = 4,
99 
100     InvalidEnum = 5,
101     EnumCount   = 5,
102 };
103 
104 template <>
105 ClientVertexArrayType FromGLenum<ClientVertexArrayType>(GLenum from);
106 GLenum ToGLenum(ClientVertexArrayType from);
107 std::ostream &operator<<(std::ostream &os, ClientVertexArrayType value);
108 
109 enum class CullFaceMode : uint8_t
110 {
111     Back         = 0,
112     Front        = 1,
113     FrontAndBack = 2,
114 
115     InvalidEnum = 3,
116     EnumCount   = 3,
117 };
118 
119 template <>
120 CullFaceMode FromGLenum<CullFaceMode>(GLenum from);
121 GLenum ToGLenum(CullFaceMode from);
122 std::ostream &operator<<(std::ostream &os, CullFaceMode value);
123 
124 enum class FilterMode : uint8_t
125 {
126     Nearest              = 0,
127     Linear               = 1,
128     NearestMipmapNearest = 2,
129     NearestMipmapLinear  = 3,
130     LinearMipmapLinear   = 4,
131 
132     InvalidEnum = 5,
133     EnumCount   = 5,
134 };
135 
136 template <>
137 FilterMode FromGLenum<FilterMode>(GLenum from);
138 GLenum ToGLenum(FilterMode from);
139 std::ostream &operator<<(std::ostream &os, FilterMode value);
140 
141 enum class FogMode : uint8_t
142 {
143     Exp    = 0,
144     Exp2   = 1,
145     Linear = 2,
146 
147     InvalidEnum = 3,
148     EnumCount   = 3,
149 };
150 
151 template <>
152 FogMode FromGLenum<FogMode>(GLenum from);
153 GLenum ToGLenum(FogMode from);
154 std::ostream &operator<<(std::ostream &os, FogMode value);
155 
156 enum class GraphicsResetStatus : uint8_t
157 {
158     NoError              = 0,
159     GuiltyContextReset   = 1,
160     InnocentContextReset = 2,
161     UnknownContextReset  = 3,
162     PurgedContextResetNV = 4,
163 
164     InvalidEnum = 5,
165     EnumCount   = 5,
166 };
167 
168 template <>
169 GraphicsResetStatus FromGLenum<GraphicsResetStatus>(GLenum from);
170 GLenum ToGLenum(GraphicsResetStatus from);
171 std::ostream &operator<<(std::ostream &os, GraphicsResetStatus value);
172 
173 enum class HandleType : uint8_t
174 {
175     OpaqueFd    = 0,
176     ZirconVmo   = 1,
177     ZirconEvent = 2,
178 
179     InvalidEnum = 3,
180     EnumCount   = 3,
181 };
182 
183 template <>
184 HandleType FromGLenum<HandleType>(GLenum from);
185 GLenum ToGLenum(HandleType from);
186 std::ostream &operator<<(std::ostream &os, HandleType value);
187 
188 enum class HintSetting : uint8_t
189 {
190     DontCare = 0,
191     Fastest  = 1,
192     Nicest   = 2,
193 
194     InvalidEnum = 3,
195     EnumCount   = 3,
196 };
197 
198 template <>
199 HintSetting FromGLenum<HintSetting>(GLenum from);
200 GLenum ToGLenum(HintSetting from);
201 std::ostream &operator<<(std::ostream &os, HintSetting value);
202 
203 enum class ImageLayout : uint8_t
204 {
205     Undefined                      = 0,
206     General                        = 1,
207     ColorAttachment                = 2,
208     DepthStencilAttachment         = 3,
209     DepthStencilReadOnlyAttachment = 4,
210     ShaderReadOnly                 = 5,
211     TransferSrc                    = 6,
212     TransferDst                    = 7,
213     DepthReadOnlyStencilAttachment = 8,
214     DepthAttachmentStencilReadOnly = 9,
215 
216     InvalidEnum = 10,
217     EnumCount   = 10,
218 };
219 
220 template <>
221 ImageLayout FromGLenum<ImageLayout>(GLenum from);
222 GLenum ToGLenum(ImageLayout from);
223 std::ostream &operator<<(std::ostream &os, ImageLayout value);
224 
225 enum class LightParameter : uint8_t
226 {
227     Ambient              = 0,
228     AmbientAndDiffuse    = 1,
229     ConstantAttenuation  = 2,
230     Diffuse              = 3,
231     LinearAttenuation    = 4,
232     Position             = 5,
233     QuadraticAttenuation = 6,
234     Specular             = 7,
235     SpotCutoff           = 8,
236     SpotDirection        = 9,
237     SpotExponent         = 10,
238 
239     InvalidEnum = 11,
240     EnumCount   = 11,
241 };
242 
243 template <>
244 LightParameter FromGLenum<LightParameter>(GLenum from);
245 GLenum ToGLenum(LightParameter from);
246 std::ostream &operator<<(std::ostream &os, LightParameter value);
247 
248 enum class LogicalOperation : uint8_t
249 {
250     And          = 0,
251     AndInverted  = 1,
252     AndReverse   = 2,
253     Clear        = 3,
254     Copy         = 4,
255     CopyInverted = 5,
256     Equiv        = 6,
257     Invert       = 7,
258     Nand         = 8,
259     Noop         = 9,
260     Nor          = 10,
261     Or           = 11,
262     OrInverted   = 12,
263     OrReverse    = 13,
264     Set          = 14,
265     Xor          = 15,
266 
267     InvalidEnum = 16,
268     EnumCount   = 16,
269 };
270 
271 template <>
272 LogicalOperation FromGLenum<LogicalOperation>(GLenum from);
273 GLenum ToGLenum(LogicalOperation from);
274 std::ostream &operator<<(std::ostream &os, LogicalOperation value);
275 
276 enum class MaterialParameter : uint8_t
277 {
278     Ambient           = 0,
279     AmbientAndDiffuse = 1,
280     Diffuse           = 2,
281     Emission          = 3,
282     Shininess         = 4,
283     Specular          = 5,
284 
285     InvalidEnum = 6,
286     EnumCount   = 6,
287 };
288 
289 template <>
290 MaterialParameter FromGLenum<MaterialParameter>(GLenum from);
291 GLenum ToGLenum(MaterialParameter from);
292 std::ostream &operator<<(std::ostream &os, MaterialParameter value);
293 
294 enum class MatrixType : uint8_t
295 {
296     Modelview  = 0,
297     Projection = 1,
298     Texture    = 2,
299 
300     InvalidEnum = 3,
301     EnumCount   = 3,
302 };
303 
304 template <>
305 MatrixType FromGLenum<MatrixType>(GLenum from);
306 GLenum ToGLenum(MatrixType from);
307 std::ostream &operator<<(std::ostream &os, MatrixType value);
308 
309 enum class PointParameter : uint8_t
310 {
311     PointSizeMin             = 0,
312     PointSizeMax             = 1,
313     PointFadeThresholdSize   = 2,
314     PointDistanceAttenuation = 3,
315 
316     InvalidEnum = 4,
317     EnumCount   = 4,
318 };
319 
320 template <>
321 PointParameter FromGLenum<PointParameter>(GLenum from);
322 GLenum ToGLenum(PointParameter from);
323 std::ostream &operator<<(std::ostream &os, PointParameter value);
324 
325 enum class ProvokingVertexConvention : uint8_t
326 {
327     FirstVertexConvention = 0,
328     LastVertexConvention  = 1,
329 
330     InvalidEnum = 2,
331     EnumCount   = 2,
332 };
333 
334 template <>
335 ProvokingVertexConvention FromGLenum<ProvokingVertexConvention>(GLenum from);
336 GLenum ToGLenum(ProvokingVertexConvention from);
337 std::ostream &operator<<(std::ostream &os, ProvokingVertexConvention value);
338 
339 enum class QueryType : uint8_t
340 {
341     AnySamples                         = 0,
342     AnySamplesConservative             = 1,
343     CommandsCompleted                  = 2,
344     PrimitivesGenerated                = 3,
345     TimeElapsed                        = 4,
346     Timestamp                          = 5,
347     TransformFeedbackPrimitivesWritten = 6,
348 
349     InvalidEnum = 7,
350     EnumCount   = 7,
351 };
352 
353 template <>
354 QueryType FromGLenum<QueryType>(GLenum from);
355 GLenum ToGLenum(QueryType from);
356 std::ostream &operator<<(std::ostream &os, QueryType value);
357 
358 enum class ShaderType : uint8_t
359 {
360     Vertex         = 0,
361     TessControl    = 1,
362     TessEvaluation = 2,
363     Geometry       = 3,
364     Fragment       = 4,
365     Compute        = 5,
366 
367     InvalidEnum = 6,
368     EnumCount   = 6,
369 };
370 
371 template <>
372 ShaderType FromGLenum<ShaderType>(GLenum from);
373 GLenum ToGLenum(ShaderType from);
374 std::ostream &operator<<(std::ostream &os, ShaderType value);
375 
376 enum class ShadingModel : uint8_t
377 {
378     Flat   = 0,
379     Smooth = 1,
380 
381     InvalidEnum = 2,
382     EnumCount   = 2,
383 };
384 
385 template <>
386 ShadingModel FromGLenum<ShadingModel>(GLenum from);
387 GLenum ToGLenum(ShadingModel from);
388 std::ostream &operator<<(std::ostream &os, ShadingModel value);
389 
390 enum class TextureCombine : uint8_t
391 {
392     Add         = 0,
393     AddSigned   = 1,
394     Dot3Rgb     = 2,
395     Dot3Rgba    = 3,
396     Interpolate = 4,
397     Modulate    = 5,
398     Replace     = 6,
399     Subtract    = 7,
400 
401     InvalidEnum = 8,
402     EnumCount   = 8,
403 };
404 
405 template <>
406 TextureCombine FromGLenum<TextureCombine>(GLenum from);
407 GLenum ToGLenum(TextureCombine from);
408 std::ostream &operator<<(std::ostream &os, TextureCombine value);
409 
410 enum class TextureEnvMode : uint8_t
411 {
412     Add      = 0,
413     Blend    = 1,
414     Combine  = 2,
415     Decal    = 3,
416     Modulate = 4,
417     Replace  = 5,
418 
419     InvalidEnum = 6,
420     EnumCount   = 6,
421 };
422 
423 template <>
424 TextureEnvMode FromGLenum<TextureEnvMode>(GLenum from);
425 GLenum ToGLenum(TextureEnvMode from);
426 std::ostream &operator<<(std::ostream &os, TextureEnvMode value);
427 
428 enum class TextureEnvParameter : uint8_t
429 {
430     Mode              = 0,
431     Color             = 1,
432     CombineRgb        = 2,
433     CombineAlpha      = 3,
434     RgbScale          = 4,
435     AlphaScale        = 5,
436     Src0Rgb           = 6,
437     Src1Rgb           = 7,
438     Src2Rgb           = 8,
439     Src0Alpha         = 9,
440     Src1Alpha         = 10,
441     Src2Alpha         = 11,
442     Op0Rgb            = 12,
443     Op1Rgb            = 13,
444     Op2Rgb            = 14,
445     Op0Alpha          = 15,
446     Op1Alpha          = 16,
447     Op2Alpha          = 17,
448     PointCoordReplace = 18,
449 
450     InvalidEnum = 19,
451     EnumCount   = 19,
452 };
453 
454 template <>
455 TextureEnvParameter FromGLenum<TextureEnvParameter>(GLenum from);
456 GLenum ToGLenum(TextureEnvParameter from);
457 std::ostream &operator<<(std::ostream &os, TextureEnvParameter value);
458 
459 enum class TextureEnvTarget : uint8_t
460 {
461     Env         = 0,
462     PointSprite = 1,
463 
464     InvalidEnum = 2,
465     EnumCount   = 2,
466 };
467 
468 template <>
469 TextureEnvTarget FromGLenum<TextureEnvTarget>(GLenum from);
470 GLenum ToGLenum(TextureEnvTarget from);
471 std::ostream &operator<<(std::ostream &os, TextureEnvTarget value);
472 
473 enum class TextureOp : uint8_t
474 {
475     OneMinusSrcAlpha = 0,
476     OneMinusSrcColor = 1,
477     SrcAlpha         = 2,
478     SrcColor         = 3,
479 
480     InvalidEnum = 4,
481     EnumCount   = 4,
482 };
483 
484 template <>
485 TextureOp FromGLenum<TextureOp>(GLenum from);
486 GLenum ToGLenum(TextureOp from);
487 std::ostream &operator<<(std::ostream &os, TextureOp value);
488 
489 enum class TextureSrc : uint8_t
490 {
491     Constant     = 0,
492     Previous     = 1,
493     PrimaryColor = 2,
494     Texture      = 3,
495 
496     InvalidEnum = 4,
497     EnumCount   = 4,
498 };
499 
500 template <>
501 TextureSrc FromGLenum<TextureSrc>(GLenum from);
502 GLenum ToGLenum(TextureSrc from);
503 std::ostream &operator<<(std::ostream &os, TextureSrc value);
504 
505 enum class TextureTarget : uint8_t
506 {
507     _2D                 = 0,
508     _2DArray            = 1,
509     _2DMultisample      = 2,
510     _2DMultisampleArray = 3,
511     _3D                 = 4,
512     External            = 5,
513     Rectangle           = 6,
514     CubeMapPositiveX    = 7,
515     CubeMapNegativeX    = 8,
516     CubeMapPositiveY    = 9,
517     CubeMapNegativeY    = 10,
518     CubeMapPositiveZ    = 11,
519     CubeMapNegativeZ    = 12,
520     CubeMapArray        = 13,
521     VideoImage          = 14,
522     Buffer              = 15,
523 
524     InvalidEnum = 16,
525     EnumCount   = 16,
526 };
527 
528 template <>
529 TextureTarget FromGLenum<TextureTarget>(GLenum from);
530 GLenum ToGLenum(TextureTarget from);
531 std::ostream &operator<<(std::ostream &os, TextureTarget value);
532 
533 enum class TextureType : uint8_t
534 {
535     _2D                 = 0,
536     _2DArray            = 1,
537     _2DMultisample      = 2,
538     _2DMultisampleArray = 3,
539     _3D                 = 4,
540     External            = 5,
541     Rectangle           = 6,
542     CubeMap             = 7,
543     CubeMapArray        = 8,
544     VideoImage          = 9,
545     Buffer              = 10,
546 
547     InvalidEnum = 11,
548     EnumCount   = 11,
549 };
550 
551 template <>
552 TextureType FromGLenum<TextureType>(GLenum from);
553 GLenum ToGLenum(TextureType from);
554 std::ostream &operator<<(std::ostream &os, TextureType value);
555 
556 enum class VertexArrayType : uint8_t
557 {
558     Color        = 0,
559     Normal       = 1,
560     PointSize    = 2,
561     TextureCoord = 3,
562     Vertex       = 4,
563 
564     InvalidEnum = 5,
565     EnumCount   = 5,
566 };
567 
568 template <>
569 VertexArrayType FromGLenum<VertexArrayType>(GLenum from);
570 GLenum ToGLenum(VertexArrayType from);
571 std::ostream &operator<<(std::ostream &os, VertexArrayType value);
572 
573 enum class WrapMode : uint8_t
574 {
575     ClampToEdge    = 0,
576     ClampToBorder  = 1,
577     MirroredRepeat = 2,
578     Repeat         = 3,
579 
580     InvalidEnum = 4,
581     EnumCount   = 4,
582 };
583 
584 template <>
585 WrapMode FromGLenum<WrapMode>(GLenum from);
586 GLenum ToGLenum(WrapMode from);
587 std::ostream &operator<<(std::ostream &os, WrapMode value);
588 
589 }  // namespace gl
590 
591 #endif  // COMMON_PACKEDGLENUMS_AUTOGEN_H_
592