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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _UI_POINTER_CONTROLLER_H
18 #define _UI_POINTER_CONTROLLER_H
19 
20 #include <PointerControllerInterface.h>
21 #include <gui/DisplayEventReceiver.h>
22 #include <input/DisplayViewport.h>
23 #include <input/Input.h>
24 #include <utils/BitSet.h>
25 #include <utils/Looper.h>
26 #include <utils/RefBase.h>
27 
28 #include <map>
29 #include <memory>
30 #include <vector>
31 
32 #include "MouseCursorController.h"
33 #include "PointerControllerContext.h"
34 #include "SpriteController.h"
35 #include "TouchSpotController.h"
36 
37 namespace android {
38 
39 /*
40  * Tracks pointer movements and draws the pointer sprite to a surface.
41  *
42  * Handles pointer acceleration and animation.
43  */
44 class PointerController : public PointerControllerInterface {
45 public:
46     static std::shared_ptr<PointerController> create(
47             const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
48             const sp<SpriteController>& spriteController);
49 
50     virtual ~PointerController() = default;
51 
52     virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const;
53     virtual void move(float deltaX, float deltaY);
54     virtual void setButtonState(int32_t buttonState);
55     virtual int32_t getButtonState() const;
56     virtual void setPosition(float x, float y);
57     virtual void getPosition(float* outX, float* outY) const;
58     virtual int32_t getDisplayId() const;
59     virtual void fade(Transition transition);
60     virtual void unfade(Transition transition);
61     virtual void setDisplayViewport(const DisplayViewport& viewport);
62 
63     virtual void setPresentation(Presentation presentation);
64     virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
65                           BitSet32 spotIdBits, int32_t displayId);
66     virtual void clearSpots();
67 
68     void updatePointerIcon(int32_t iconId);
69     void setCustomPointerIcon(const SpriteIcon& icon);
70     void setInactivityTimeout(InactivityTimeout inactivityTimeout);
71     void doInactivityTimeout();
72     void reloadPointerResources();
73     void onDisplayViewportsUpdated(std::vector<DisplayViewport>& viewports);
74 
75 private:
76     friend PointerControllerContext::LooperCallback;
77     friend PointerControllerContext::MessageHandler;
78 
79     mutable std::mutex mLock;
80 
81     PointerControllerContext mContext;
82 
83     MouseCursorController mCursorController;
84 
85     struct Locked {
86         Presentation presentation;
87 
88         std::unordered_map<int32_t /* displayId */, TouchSpotController> spotControllers;
89     } mLocked GUARDED_BY(mLock);
90 
91     PointerController(const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
92                       const sp<SpriteController>& spriteController);
93     void clearSpotsLocked();
94 };
95 
96 } // namespace android
97 
98 #endif // _UI_POINTER_CONTROLLER_H
99