1 // 2 // Copyright 2016 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // SamplerVk.cpp: 7 // Implements the class methods for SamplerVk. 8 // 9 10 #include "libANGLE/renderer/vulkan/SamplerVk.h" 11 12 #include "common/debug.h" 13 #include "libANGLE/Context.h" 14 #include "libANGLE/renderer/vulkan/vk_utils.h" 15 16 namespace rx 17 { 18 SamplerVk(const gl::SamplerState & state)19SamplerVk::SamplerVk(const gl::SamplerState &state) : SamplerImpl(state) {} 20 21 SamplerVk::~SamplerVk() = default; 22 onDestroy(const gl::Context * context)23void SamplerVk::onDestroy(const gl::Context *context) 24 { 25 mSampler.reset(); 26 } 27 syncState(const gl::Context * context,const bool dirty)28angle::Result SamplerVk::syncState(const gl::Context *context, const bool dirty) 29 { 30 ContextVk *contextVk = vk::GetImpl(context); 31 32 RendererVk *renderer = contextVk->getRenderer(); 33 if (mSampler.valid()) 34 { 35 if (!dirty) 36 { 37 return angle::Result::Continue; 38 } 39 mSampler.reset(); 40 } 41 42 vk::SamplerDesc desc(contextVk, mState, false, 0, static_cast<angle::FormatID>(0)); 43 ANGLE_TRY(renderer->getSamplerCache().getSampler(contextVk, desc, &mSampler)); 44 45 return angle::Result::Continue; 46 } 47 48 } // namespace rx 49